gameplay mechanics

  1. Kitai

    Suggestion for a change to how ramming the main gate works

    I think in sieges it it would work a lot better if the defenders were not able to open the gate when it is currently being rammed by the battering ram. So they would actually have to sally out to handle the people manning it or attack them with ranged weapons. As it is currently the defenders...
  2. It would be Appreciated if the Devs added: Statue(s)

    Greetings, I had been thinking about the Renown System quite a bit lately, and what the game of Bannerlord really means to a person. You start from nothing and You make a name for yourself. Now, with an abundance of extra renown I had thought to myself- 'wouldn't it be fitting for a person who...
  3. Schoi

    Combat in multiplayer feels very slow and unenjoyable

    I took a week off from the game and now I just played a couple matches and noticed that the swing speed / combat speed is very slow. Swinging a 1h with and without a shield felt like the equivalent of swinging a 2h great maul from Warband's singleplayer. I attempted to do some "hilt spams" with...
  4. The endless loop of trying to create your own kingdom.

    I thought I'd post my frustrating experiences here, and see if there's tips and/or if anyone is experiencing the same problem(s). The economy is still a nightmare, in my opinion and it almost makes me want to entirely quit playing. I am, however, hoping for actual updates to this. I should...
  5. Just a few suggestions on gameplay

    Hey so this is sort of an amalgamation of what I think Bannerlord needs to push the gameplay to the next level. Apologies if some of these ideas are already featured and for any typos. Lord behavior Executions and Death of Nobles Nobles should be executing other nobles every now and then...
  6. Jdue89

    [Suggestion] what are you?, some deity?!

    I suggest to alter (lower) the calculated value of tiefs, when bribing nobles to join you. I noticed that as soon as a noble had just 1 (!) castle he would think himself a smartass and demand 1 trillion+ denars for him to join. the value at which nobles assign to them selves when they have...
  7. Jdue89

    [Suggestion] OH no, he didn't... !

    I suggest that there be put a cooldown on faction change. I noticed that whenever i persuaded a noble lord to join me (at the cost of a kingdom re. 1 million Denars ONE MILLION!), they would literally just leave the kingdom they just agreed to join within a few ticks (days), and join my enemy...
  8. Suggestion to reinforcement mechanics

    TLDR: You can check a shorter version of this suggesion via here Hi everyone, I have played Mount and Blade a long time ago and Bannerlord has brought me back with so much excitement. However, I have noticed that there is a bit unrealistic when it comes to the reinforcement mechanics of the...
  9. Jerezereh

    SP Native BattleStamina - A Total War-inspired battle mechanics mod

    If you've ever played a Total War game, you know that you can't keep your troops in the front lines forever and expect them to be as able as fresh reserves. This mod takes that idea of stamina and adds it into Bannerlord, making combats more difficult and tactical! Do you keep your best...
  10. Unresolved Bug: Weapon bash faulty in Beta 1.2

    Summary: Weapon bash no longer works reliably. Works only 1/5 times. Definitely only happened in 1.2 Beta. This is not urgent but will need fixing before 1.2 beta goes to multiplayer. Replicate: Join a tournament or melee fight and try bashing someone 5 or so times. Many times it will go...