battle

  1. Marth The Gryphonhearted

    MP Musket Era BATTLE OF BERESTECHKO 1651 - Historical event for M&B Warband: The Deluge mod (2022. 06. 11.)

    Greetings folks! I am here once again to announce the first historical Deluge event of this year, the Battle of Berestechko! DATE OF EVENT: Saturday June 11th, 2022., 18:00 / 6 p.m. BST - British Summer Time (19:00 / 7 p.m. CEST - Central European Summer Time) PLACE OF EVENT: A 200-slot...
  2. five bucks

    Higher tier units should die less in Autocalc Simulated Battles

    Autocalc, Autoresolve, Simulated Battle, whatever you want to call it - it exists so you can skip a boring battle, one which you know you will win easily with no casualties if you actually played it. But players do not want to use it because their elite, highest level troops can die completely...
  3. Winnie

    Consider Setting Up a Battle Mode Server in CN Region

    I am very pleased that Taleworlds recently opened up custom battle servers in Europe and North America. Battle mode is definitely the most anticipated game mode, I asked @NIN3 several times if it could open a similar server in East Asia, only to be told that the custom server is still in a small...
  4. [BRE] Gilles / Olgarth

    [BRE] Thursday Event / Scripted battle [Weekly Event]

    BRETONNIE THURSDAY EVENT Scripted battle THURSDAYS 8.25 PM CET RULES Infantry (3 maximum per side) 10 ppl minimum. 2 lines minimum. Moving and attack on formation only. You cannot disperse in any case, under any condition or pretext. No throwing weapons. No loot. Archers 12 ppl...
  5. NIN3

    7 new maps, Ranked and Battle mode, hundreds of balance changes

    Hey everyone! We have been hard at work to bring you some cool new content and balance changes with the upcoming patch 1.7.2.! All this is coming with 3 scenes for battle, one new scene for captain and 3 more for skirmish. Additionally there have been hundreds of adjustments to weapon and class...
  6. 1000 Cavalry battle gave my PC anxiety

    Hi, doing some stuff on YT, hope it might interest you
  7. [BRE] Gilles / Olgarth

    [BRE] Sunday Roleplay Event [Weekly Event]

    BRETONNIE ROLEPLAY EVENT SUNDAYS 8.30 PM French hour RULES Infantry (3 maximum per side) 10 ppl minimum. 2 lines minimum. Moving and attack on formation only. You cannot disperse in any case, under any condition or pretext. No throwing weapons. No loot. Archers 12 ppl maximum 1 line...
  8. Dark 🦁

    EU Other In-progress RdC Saturday Event [Weekly]

    We introduce you to our weekly battle mode event. We try to reproduce an enjoyable battle experience with as much realism as possible. Enjoy NEXT EVENT : 21th May TroopInfantryInfantryInfantryArchersCavalry / Artillery Number8-1510-2010-206-105-8 ClanHouse-Hessian...
  9. Mazewind

    EU Other Open CRBR Tuesday Battle Event [Weekly Event]

    ======================================================================================= Welcome warrior to the weekly event giving you your dose of epic charges and glorious moments. Join us every Tuesday night at 21:00 GMT+2 for our semi-RP Battle Mode event...
  10. Nomad_Knight

    Gotha's Battle Server? An Exciting Sign of Progress!

    Despite the crashes and bugginess, the time I spent on Gotha's Battle server today was the most fun I've had with the game in a long time. Battle is what Mount and Blade was made for, and is the final piece my clan NATO is waiting for before we really start to take off with our plans...
  11. A simple tweak toward more realistic battles

    Cavalry (both melee and distant) is currently unrealistically dominating the battefield even with the nice addition of pike walls. This is notably due to the horses serving as second health pools with no drawbacks. To mitigate this, a simple realistic tweak could be to add fall damage when the...
  12. no castle in the background?

    when I engage a party/army near a castle/town, for instance when coming to help a besieged town fight off enemy army (a battle that I suppose would be happening near enough if not in front of the castle/town) the game never includes all these nice fortifications in the background (I think even...
  13. Lornloth00

    In Progress Charging command & Battle Orders

    Summary: Charging order is not working with battle orders system. How to Reproduce: Enter a battle give the charge command during the battle deployment screen. Watch the army bug out and get into a twisted formation pointing in the wrong direction while not charging. This happens in sandbox...
  14. Krispe

    How to Make Sieges More Fun and Interactive (Long Post)

    I love this game, but it could be so much better. One of the weakest points (which ironically is advertised as the coolest part of the game) are the sieges. Why? Here's a list, prepare for a long post, my solutions will be at the bottom: Attackers: - Ladders are very strong, they can be used...
  15. Krispe

    Please Give Us a Command to Have Certain Units Use Siege Weapons

    Exactly as title says, with the new formation system I tried making 2 separate groups of infantry to control the siege weapons in front of them, and what do they do? They run all the way across the map to use the OTHER siege weapon. That's ridiculous and really REALLY infuriating me, those extra...
  16. Resolved Conspiracy Party Battle: Can't take anyone but the commander as prisoners

    Summary: Can't take anyone but the commander as prisoners How to Reproduce: 1. Go down the questline right after hunting down the 3 raider parties 2. Fight and win the conspiracy party battle 3. Can't take anyone else as prisoner Screenshot:
  17. Order of Battle suggestions

    Hi I want to share some of my opinions about the new order of Battle system and also see how others feel about them. I think that the system is really useful for organizing troops from multiple parties but by putting away the old system of direct assignment it is more difficult for me to...
  18. Need More Info Units moving after pre-deployment to get into position

    Summary: in the pre deployment for battle, if you move units or formation an not use the re deploy and start the battle, they move again once it starts as if they are not "set" How to Reproduce: go into battle pre deployment, move units to a different place Have you used cheats and if so which...
  19. DennyWiseau

    TW make reinforcements spawn outside the map limits and march into battle area

    Some things in Bannerlord seem somewhat outdated from a design and implementation pov, some of them can be excused but the way reinforcment work cannot. In Bannerlord you often find yourself in a "moving" battle where armies shift back and forth to gain the advantage. However, this back and...
  20. Kacmem

    Resolved Crash before and after battles

    Summary: After 10-12 hrs of playing when my character started to lead army all battles lead to crash: How to Reproduce: just play M&B Bannerlord Have you used cheats and if so which: no Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: W10 GPU: GTX1080 GPU Driver...
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