I feel your poll options are too polarized. I'm more in the middle, I'll try to be concise in my concerns.
I've enjoyed playing Bannerlord EA and I have optimism for the final version, but it has been frustrating and concerning too.
1: Basic EA game is much rougher and untested then I would have ever guessed based on demos and steam page.
2: Performance was horrible on the system I thought should run it fine based on MP beta and steam recommendations. After upgrades to ram and SSD (and many patches) it runs fine, but that's much more RAM then was recommended. It worries me for the CRPG and strategy game players overall as they often do not have powerful PCs, as they are not needed for these genres, of which M&B is a hybrid.
3: Updates have been all over the places and introduce new problems and make me concerned about the over all strategy of improving and finishing the game.
Fixes to bugs and crashes are fine, but fixes to gameplay seem to often ignore or misunderstand the actual problem and often just create a different problem.
4: Some problems that have been complained about since the MP beta still exist and seem entirely ignored. 1 and 2 handed weapons don't swing in a useful angle on horseback. Cavalry doesn't know how to fight. Infantry doesn't know how to block arrows with shields. There's a lot more but these are the most concerning because they were immediately noticed by so many people and it's been a long time now with little or no improvement. I don't think I've ever seen a Dev comment on the swings of 1 and 2 handed weapons from horseback.
5: It's unclear if the end goal is just an ironed and polished version of what we have, or if they're going to make meaningful improvements to the M&B genre.
I really want more player agency and more meaningful, useful relations and interactions with Lords, notables and others...... but so far it seems such a struggle to get even the most basic functions working that I don't know if that's gonna happen.
I've enjoyed playing Bannerlord EA and I have optimism for the final version, but it has been frustrating and concerning too.
1: Basic EA game is much rougher and untested then I would have ever guessed based on demos and steam page.
2: Performance was horrible on the system I thought should run it fine based on MP beta and steam recommendations. After upgrades to ram and SSD (and many patches) it runs fine, but that's much more RAM then was recommended. It worries me for the CRPG and strategy game players overall as they often do not have powerful PCs, as they are not needed for these genres, of which M&B is a hybrid.
3: Updates have been all over the places and introduce new problems and make me concerned about the over all strategy of improving and finishing the game.
Fixes to bugs and crashes are fine, but fixes to gameplay seem to often ignore or misunderstand the actual problem and often just create a different problem.
4: Some problems that have been complained about since the MP beta still exist and seem entirely ignored. 1 and 2 handed weapons don't swing in a useful angle on horseback. Cavalry doesn't know how to fight. Infantry doesn't know how to block arrows with shields. There's a lot more but these are the most concerning because they were immediately noticed by so many people and it's been a long time now with little or no improvement. I don't think I've ever seen a Dev comment on the swings of 1 and 2 handed weapons from horseback.
5: It's unclear if the end goal is just an ironed and polished version of what we have, or if they're going to make meaningful improvements to the M&B genre.
I really want more player agency and more meaningful, useful relations and interactions with Lords, notables and others...... but so far it seems such a struggle to get even the most basic functions working that I don't know if that's gonna happen.