Knight at Arms
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We work hard now to convert our old maps into NW and Siege of Danzig is now in the map rotation!
DanAngleland said:It is good to see the old maps spruced up for NW, they look great (at least the one I've played so far, the one surrounded by water). However, I think either the strength of the wall material needs increasing or a ban on rockets (on these custom maps) is needed. I started playing about 15 minutes ago as a defending Russian against the British and arrived with 14 minutes still left on the clock, but most of the front wall was gone, much of the right hand outer wall was destroyed and many of the buildings had been turned to Swiss cheese. I wondered if the time I was seeing was a mistake and whether the server time was actually about 10 minutes further on, but it seemed not as the round went on for about 10 more minutes before defeat. In the next round, I was amazed to see the first rocket hit the wall and immediately destroy one layer of the front wall. The rockets seem to be at least as effective as cannon were in MM, and since they are obviously much faster firing this causes a huge problem. They seemed to be blowing great holes in the house walls in a single strike.
Rockets were developed as anti infantry weapons, and as far as I know the only major damage they did to buildings was through burning. Besides which, as I've pointed out already it is devastating for gameplay. And I don't know if there is any truth in the widely held belief that rockets cause lag, but there was a lot of sporadic lag when I briefly played tonight and with rockets being so highly damaging they will surely continue to prove popular whenever the British are attacking.
Sorry but we cant be online 24/7 im working on it to get more. "good" admins..Nordmann said:Nice server, had a lot of fun there last night, just a pity about the unpunished team-killing sprees some people embarked upon.
Comrade Temuzu said:As everyone suspected, the map that one guy made is lagging like hell. All the ported maps however work great.
thats funny because just a few ppl suspected this.Comrade Temuzu said:As everyone suspected, the map that one guy made is lagging like hell. All the ported maps however work great.