Vympel
Grandmaster Knight
DOWNLOAD LINK FOR THE BETA II : http://www.gamefront.com/files/21736923/1812BII.exe
Latest patch not supported at this point although if you pick "commoner" you should be able to play , this is for 1143 MBW .
This mod needs more contributing members who are willing to dedicate their time . PM Vympel if you think you have what it takes . Glory awaits !! .
BETA Version II .
-Pick a starting army if you are not happy with default French one (in the folder "STARTING ARMIES" pick what you want , overwrite)
-Start game say no to "Assemble NPS's" and no to "Bandit Heroes"
-In camp menu go to "PBOD Preferences" >> "Formations Battle AI " >> choose "Formations AI" nothing else . Change any other options you like for diplomacy or whatever else .
-Compare your battlesize (max number of men on the battlefield) with the value in the PBOD menu (it's in the camp menu). They should be equal.
-Start the game through "Unlimited Corpses.ink" if you want unlimited corpses on the battlefield (Buggy , but works ).
-Factions included France , Britain , Prussia .
Modding outsourced to the community (or things I wont bother doing myself )
Need a texturer to re-texture existing textures to add Prussian Grenadier , Jager , Shutzen uniforms and shakos .
Adjustment and/or total revamp of the map (angrynewbie is working on this)
Implementation of 3 rank formation forced on the AI "Archer" group and/or fixing the existing formations scripts (Some progress has been made here)
Making of realistic siege scenes
Just these for now , the rest I can do myself shortly . Plenty has been done already but only after the above mentioned points are taken care of can anything be released .
Adjustment and/or total revamp of the map (angrynewbie is working on this)
Implementation of 3 rank formation forced on the AI "Archer" group and/or fixing the existing formations scripts (Some progress has been made here)
Making of realistic siege scenes
Just these for now , the rest I can do myself shortly . Plenty has been done already but only after the above mentioned points are taken care of can anything be released .
Planned Features :
- realistic formations 3ranks for line infantry . (New archer formation is now 3 tight ranks so when you tell archers to form to their default formation they do this Thx to Caba'drin for his code injection , and motomataru for the help .
- Realistic/challenging battles
- Total troop stat re-balance for realism , cavalry reworked , officer , veteran , flag carriers ,dummers , sapper ranks
- Realistic Musical background and ambiance
- Realistic troop trees with realistic names in original Languages
- Simulation of Napoleonic order of battle and command structure
- Realistic economy and troop maintenance , challenges of maintaining a Napoleonic period army (DONE)
- Mercenaries and bandits accurate to the period
- Faction dependent item availability
CREDITS :
Bismark ( Base Source)
Poomtang (Textures/Models)
Idibil (Mentor)
Motomataru (Code)
Caba'drin (Code)
Count of Flanders (Textures)
Keryyn (Textures)
SCREENSHOTS