Summary: I am missing the show/hide scabbard option in the smithy.
How to Reproduce: Go to smithy
Have you used cheats and if so which: No
Scene Name (if related): Smithy
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10 Pro
GPU: NVIDIA GeForce RTX 2070 SUPER
GPU Driver Version...
Greetings! I want to change refinement part of smithing without involving coding. Cannot code!
1) change some values for items relating to smithing like: iron ore, charcoal, steel… I was unable to seek them out. What file are they in?
2) introduce new item “wood piece”. Wood piece to hardwood...
Summary: Show/hide scabbard option is missing in smithy. Only modules running are first screenshot, missing button is second screenshot. Asking friends, one has the buttons aligned horizontally, one has them vertically.
How to Reproduce: Go to smithy, don't have show/hide scabbard option...
Summary: when completing an order in the smith you also get the weapon you smithed into your inventory
How to Reproduce: complete an order
Have you used cheats and if so which: no
Scene Name (if related): smith screen
Media (Screenshots & Video): nope
Computer Specs: i cant give any because im...
Summary: I have 3 family members with smithing above 200. My main char is level 255. I crafted hundreds of two handed axes but not a single weapon came out as masterly. The best I have seen so far is "high-quality" (in german localization it's "hochwertig"). I asked myself if chances are too low...
Summary: There is a space between the handle (iron mace handle III) and the pommel (embellished pommel III) when smithing a mace.
Edit: I checked other pommels and handles too and most of them have a space between parts.
How to Reproduce: smithing
Have you used cheats and if so which: none...
I have 5 people I'm using to refine. In lieu of hitting "Refine" so many times, is there a button I can hold and click to use all the character's stamina for the selected refinement process, not to exceed his/her maximum available stamina OR the available resources in the process?
Summary:
The history of crafted weapons in the smith gets destroyed after a game load.
How to Reproduce:
Go to the smith and craft several different weapons. Save the game. Exit the game. Start the game. Go to smith, the history (the hourglass icon) is now overwritten with the weapon from...
Smithing -> waiting -> smithing ->waiting again
Does anyone else feels annoyed by how this system is?
I kind of enjoy the game better whenever I don't raise smithing. I tried the perks to increase the energy recovery and reduce the energy used for smelting, but even so It's still pretty annoying...
I dont know if this is a bug but when you smithing and clicking on last created weapons, it also should save the sizes of weapon parts. It is tedious to redo the size every time. İf you leave the city, you need to do all sizes. If you dont exit city it only remembers all sizes but not the blades...
This feature is long overdue, the ability to rename your custom made weapons after you've left the Smithing Station. It's very frustrating to wait until every stat is loaded and then figure out if it's worth to keep so you name every weapon with high stats until you think you've reached a...
Summary: Replaced old smithing bug with new one that resets bonus stats acquired from smithing perks whenever you load game.
Edit: post will only allow me to select version v1.0.1.4393, but this is on v1.1.0.13441
How to Reproduce: Smith an item with swing damage perk from smithing tree and/or...
Sadly haven't found any previous help neither on this forum nor anywhere else. Please send link if it was discussed already!
I get crafting orders for a 2h polearm with 199 swing cut damage but the highest I can ever craft is 195 dmg:
(T5) Long Glaive Head (slider to the very left) + (T2) Long...
Summary: When smelting pike, spear and fork you gain class items different to the stated class of the polearm.
Spears are labeled as 1h polearms. When smelting they give parts for 2h polearms. Pikes and forks are labeled as 2h Polearms, but when smelting them you gain parts for 1h Polearms...
This game remembers everything I crafted.
Such as 'Crafted one handed sword' I made them as practices.
Traders are sell these crafted weapons. Even they are not good qualities even I smelted them before so there are no originals.
And some failed weapons changed to the winning prizes of big...
I got some playtime in the game now and I feel like I want to share some of my feelings.
I played vanilla through all of the beta phases and recently started playing around with some minor mods like unlimited smithing and improved garrison.
I´ve restarted probably 15-20 times because I never...
Summary: When I forge a weapon and save the game and then check the forged weapon out it looses points of "swing damage" it seems like the loss is relative to the initial ability (84 becomes 82, 109 becomes 105 and 130 becomes 121). And some of the other stats increase (but not as much as the...
Allow me to start off by pointing out that I am a console player and this is where this suggestion stems from, as it stand now the UI for the inventory is pretty clunky for console both in terms of usability and function. The cursor is janky at times and the hotkeys are kind of odd in their...
There are a few different interfaces in the game where you can hold shift to move something in quantity of 5, or hold ctrl and click to move all of an item/troop.
This would be fantastic if it could be implemented in smelting and refining. I enjoy having several companions, and I like to use...
Summary:
How to Reproduce:
Have you used cheats and if so which:
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
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