campaign map

  1. Iorek

    Resolved Crash on Campaign Map Day ~380 NullReferenceException

    Hi there, I've run into a crash that's happening as I travel along on the campaign map. Have reloaded numerous times but keeps happening within about a day of in-game time passing. I have also disabled all the mods I have been using and reloaded to the same effect. I tried loading an older...
  2. Resolved Map Movement Bug (beta 1.5.7)

    Summary: There are two related issues here. First, movement speed calculation variables no longer display correctly in the UI when you hover the mouse over the party speed icon in the lower right hand corner. Some, like the Battanian and Sturgian forest/snow bonuses, as well as night time...
  3. nereid

    Resolved [1.5.6] Missing Looter texture on the campaign map

    Just started a new 1.5.6 campaign and the first looter that I saw had a missing texture. Further Looter troops did not miss the texture.
  4. Resolved Either this bridge is magic or it is a bug

    Yeah so I posted this post on the wrong section I think. It is almost certainly a bug because in that post there is a link which I'll also post here. If you check it out, you can see that the river just abruptly stops when it encounters the bridge and I am pretty sure that that bridge is not a dam.
  5. Goonfrom32

    Resolved Game crashes on campaign map day 628

    Summary: Game suddenly started crashing. I reload the save and it seems to crash at the same exact time, I am not sure what's causing this. I tried to reload some other autosaves, but they crash as well at a certain time. I tried to not move and let time run by and it also crashes then How to...
  6. Visual bug I think

    So I think I found a bug and it is this river which flows until the bridge but then just stops. I hope the link works so you can see it.
  7. Need More Info Army Visibility Remains After Leaving Faction's Service

    Recurring event in multiple campaigns. After canceling a mercenary contract with the Battanians, the map icon following existing faction armies remains visible on the map - I assume this is not an intended effect. The UI icon exists until the army is disbanded. You will notice in the below image...
  8. Need More Info 'Under Siege' Icon Remains Above Settlement When Non-Existent

    I've noticed this twice now. After a siege has been successfully completed, the siege icon remains above the settlement. I believe restarting the program fixes the issue.
  9. Fuyuan

    Need More Info Game crash and PC freeze

    This happens to me in both 1.5.4 and 1.5.3 The game randomly crashed on campaign map, and my PC freeze. All I can do is force reboot. Sometimes I can hear error message box popping up upon game crashing but then my PC freeze and I have no chance to check the message. I have no mods installed...
  10. Fuyuan

    Resolved PC crash on campaign map

    Summary: PC occasionally crash on campaign map while panning camera or zooming in/out camera. How to Reproduce: Zoom out camera after exit any other menu (such as inventory). Or just pan camera. Scene Name (if related):Campaign map Media (Screenshots & Video): N/A Computer Specs: OS: Window 10...
  11. Resolved Escort the caravan invisible enemy

    Hi i was making the escort the caravan and defeated a "Chief" raid and i left no survivors and then it comes out runing with 0 (zero) troops and when i catch them the game crashes
  12. Resolved kingdom decision popup doesn't appear

    Summary: The kingdom decision popup on the campaign map seems to be nonexistent after the most recent update. So now I don't get any notification of unresolved kingdom decisions or peace and war declerations, I have to manually check the kingdom tab to see if something is happening. How to...
  13. Jbird_The_Squire

    Resolved Using Steam controller configuration with Xbox One Elite controller makes the campaign map zoom in and out with triggers.

    I have had an issue with this sense the 1.4.3 patch. When loading the game I use the steam version and use the steam controller configuration to play with my Xbox controller. The game was working fine and was playable with a controller in 1.4.2 but after the release of 1.4.3 the triggers zoom in...
  14. Resolved AI besieging town crashes game (unplayable!) 1.4.3

    Currently playing as an Aserai vassal in 1.4.3, about 300 days in game passed. The battanians try to besiege Jalmarys which belongs to the empire with a 1.6k army, but every time they start the siege the game instant crashes. However the Aserai AI lords tried to besiege the town before (and...
  15. Resolved game slows down on Campaign Map, music and visual freezes

    Summary: The game began to lag strongly while i am walking on the world map. This starts with the music, which begins to stutter until it completely freezes and starts to only make small sounds every now and then. While that happens the game itself begins to freeze more and more until after...
  16. Resolved Campaign map visual bug makes game unplayable

    I've had this issue for a few weeks now. It's always the same, I cannot find a way to fix it. The map vibrates and warps constantly. Here: https://drive.google.com/file/d/1NLaMWF10rHtS_JsRmjbni-9gIgikd43q/view?usp=sharing...
  17. SP - World Map Pathing, Unpassable Terrain

    To the south and around Urikskala Castle in Sturgian territory. Is the terrain around there supposed to be unpassable? If so it is visibly quite hard to discern what is unpassable and not, I got stuck in a corner just to the right of the castle and eaten alive by an enemy army.
  18. Elsek

    Resolved Going underwater in the campaign map.

    While chasing a bandit group in singleplayer I found myself underwater on the campaign map near the city of Vostrum. Version:e1.4.1 The underwater can be acsesed from the beach near the ships. Screen shots:
  19. SP - World Map [Suggestion] Unique locations with unique encounters/rewards (like in Viking Conquest)

    Pretty much thread title (also I'm sure something similar has been suggested at some point, but I thought I'd put my spin on the idea). Honestly, numerous years in the making and this idea wasn't though of to be of interest for Bannerlord? Especially when there's so much interesting background...
  20. SP - General World Map - Position of castles and cities now matters

    Many castles or cities are located in narrow places. In ideal, they must block enemies from passing through but this does not work. First I thought that it would be cool if such castles or cities had few exit options, depending on where you want to travel and their models are changed so that...
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