1. Lusitani 5th Empire

    Campaign Stories & Other

    I wonder if something like this would be of use and possible to implement. I see great potential in a feature like this. For example, in VC we had some companions tell us about the story of a place, maybe if it would be possible to do something similar but without interrupting your activity in...
  2. Did they cancel the feature where you can draw nearby friendly troops into a battle in 1.58? Or is it a bug?

    Did they cancel the feature where you can draw nearby troops into a battle in 1.58? Or is it a bug?
  3. Kenzo-0-

    Editing Death Rate

    I dislike the death rate, vehemently. I'm wondering if there is a way for me to edit my game files to reduce death rate the way i like, couldn't find a mod that does the job. Don't feel like braking the game files so if there's anyone experienced at modding the bannerlord, perhaps we can solve...
  4. Lukar

    Can someone explain me the upcoming new setting "birth and death" in the 1.5.6 beta patch?

    Does this setting for example disable the Death so my character cant die in battle? And does it disable born to my childs? If so then i dont understand why taleworlds is not making 2 settings one for death so my character can die in battle and one for birth so my character can become kids! I...
  5. Wanderer/companion amount?

    So i have multiple saves and in each i have different amount of wanderers available. It seams the longer the day count in the game the more wanderers i can meet but i have'nt found out what is the reason in game for increasing available wanderer amount and can all possible wanderers be unlocked?
  6. Observation - Aserai and Khuzait rarely go to war

    After playing ~800 hours, I have only seen Aserai and Khuzait go to war a handful of times and only when one of the factions has taken Danustica. My understanding from reading developer responses is that factions generally only go to war with neighboring factions. However, looking at the map...
  7. Solutions for Competant AI?

    I would argue the solution to most problems in this game is a solid, reasonable AI. The AI should not discriminate other targets and gun it for the player. The AI should not be used as a means to challenge the player, but to challenge everyone in Calradia, which would logically include the...
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