After playing ~800 hours, I have only seen Aserai and Khuzait go to war a handful of times and only when one of the factions has taken Danustica. My understanding from reading developer responses is that factions generally only go to war with neighboring factions. However, looking at the map, Aserai and Khuzait starting positions do neighbor one another in the SW. On the opposite end of the map, the Sturgians and Vlandians have a much smaller border but go to war much more frequently.
I think I may be in the minority on this, but I don't think Khuzait units need to be nerfed any more to prevent steamrolling. The horse-centric cultures they're based on were generally prevented from expanding by their own internal politics or having too many conflicts at one time. However, I think poor Sturgia would do a little better if the Khuzaits were sometimes at war with an additional culture.
Finally and as an aside, I hate to use the "historically accurate" argument here. This game is really more of a historic-fantasy game and I think works better that way. Buuuut I would point out that one of the most famous Mongolian defeats came at the hands of Mamluks.
I think I may be in the minority on this, but I don't think Khuzait units need to be nerfed any more to prevent steamrolling. The horse-centric cultures they're based on were generally prevented from expanding by their own internal politics or having too many conflicts at one time. However, I think poor Sturgia would do a little better if the Khuzaits were sometimes at war with an additional culture.
Finally and as an aside, I hate to use the "historically accurate" argument here. This game is really more of a historic-fantasy game and I think works better that way. Buuuut I would point out that one of the most famous Mongolian defeats came at the hands of Mamluks.