In the Gamescom gameplay videos posted by Artem and Fracas, we can barely see any banners in the battlefield. There seems to only be as much banners on the field as the number of captains, which usually range from 2-5 in the case of the enemy AI (at least that's what I observed). And no, spears with bits of cloth on the tip don't count as banners.
Even if troops could pick up a dropped banner when their comrade carrying one dies similar to archers picking up ammo (which I'm not even sure is the case), it doesn't change the fact that banners seem so rare on the battlefield as to be near invisible. My suggestion is to drastically increase the number of banners on the field from 1/captain to something like 1/every 15-20 troop per formation (if a banner is equipped) without changing the amount of the buff. Banner/troop number ratio could be higher for melee inf and cav compared to ranged inf and cav. My only exception to this would be the dragon banner, which only one should exist on the field (+ a number of generic banners). Ideally 1 Banner/10 units would be optimal but decreasing the amount to 1/15-20 for performance is still reasonable.
Honestly, the banner designs look genuinely very cool and the amount of buffs seems diverse (also apparently there are 3 tiers of each buff). However, the number of banners on the field really needs to increase drastically. For these designs to be barely visible just seems like a waste of labour.
@Duh_TaleWorlds , @Dejan , @Callum , @SadShogun - I don't know who I should have tagged. It would be great if one of you could respond.
Even if troops could pick up a dropped banner when their comrade carrying one dies similar to archers picking up ammo (which I'm not even sure is the case), it doesn't change the fact that banners seem so rare on the battlefield as to be near invisible. My suggestion is to drastically increase the number of banners on the field from 1/captain to something like 1/every 15-20 troop per formation (if a banner is equipped) without changing the amount of the buff. Banner/troop number ratio could be higher for melee inf and cav compared to ranged inf and cav. My only exception to this would be the dragon banner, which only one should exist on the field (+ a number of generic banners). Ideally 1 Banner/10 units would be optimal but decreasing the amount to 1/15-20 for performance is still reasonable.
Honestly, the banner designs look genuinely very cool and the amount of buffs seems diverse (also apparently there are 3 tiers of each buff). However, the number of banners on the field really needs to increase drastically. For these designs to be barely visible just seems like a waste of labour.
@Duh_TaleWorlds , @Dejan , @Callum , @SadShogun - I don't know who I should have tagged. It would be great if one of you could respond.