I have always hated Warband's marshal mechanics, the AI was very bad in that regard. And campaigns didn't make sense at all. Armies would march past chokepoint castles like Nelag and besiege Tulga etc. I think Bannerlord can improve upon this by adding castles to the entrances of the region and you have to take that castle to enter the region proper. If you ever played EU4, imagine a mechanic like that. I have seen Warband mods that did the same thing, like there were castles functioning as gates, stopping enemy armies and large parties to enter the region. An enemy army has to take the castle to enter the region, but what if a neutral party wants in? Well, it would depend on the size of the party so a big party (say around 80-100+ men) wouldn't be able to enter even if neutral, otherwise a player can go to another faction's territory and just besiege a city without ever engaging with the chokepoint castle at all.
How would you like a feature like this? I think this would add flavor to wars, they would have definite objectives because the war couldn't progress without taking a certain castle etc. and it would make snowballing harder because armies won't be able to siege multiple fiefs at the same time, they would have to take the gate-castles first. It would also make town and castle placement more strategic, and more important.
This could be improved upon with tolls from these castles when you are a neutral party and the toll paid would depend on your trade skill and party size.
What could be other features regarding this topic?
How would you like a feature like this? I think this would add flavor to wars, they would have definite objectives because the war couldn't progress without taking a certain castle etc. and it would make snowballing harder because armies won't be able to siege multiple fiefs at the same time, they would have to take the gate-castles first. It would also make town and castle placement more strategic, and more important.
This could be improved upon with tolls from these castles when you are a neutral party and the toll paid would depend on your trade skill and party size.
What could be other features regarding this topic?