Consul_Kaiser
Veteran
Serious Question:
How is it that Modders are able to get features that work properly or add features to the game when the developers are not able to produce the same result? For example, in the most recent Dev Blog they (TW) wants to make it so each culture is using specific troop types more frequently then other cultures. I'm sitting over here thinking this has already been done by the team that did the Eagle Rising mod.
These modders arent being paid, they are doing this for the love of the game and on their own free time. Meanwhile we have devs from a company whose fulltime job is to code, implement features and fix bugs and we still have prolonging issues with certain basic elements of the game i.e. "Siege Warfare".
How is it that Modders are able to get features that work properly or add features to the game when the developers are not able to produce the same result? For example, in the most recent Dev Blog they (TW) wants to make it so each culture is using specific troop types more frequently then other cultures. I'm sitting over here thinking this has already been done by the team that did the Eagle Rising mod.
These modders arent being paid, they are doing this for the love of the game and on their own free time. Meanwhile we have devs from a company whose fulltime job is to code, implement features and fix bugs and we still have prolonging issues with certain basic elements of the game i.e. "Siege Warfare".