Multiplayer is dead, the only players remaining are the Cavalry lovers.
Here is a list of multiple issues i've observed, from the point of view of a infantry always using a spear as a second weapon :
-Speed doesnt affect the damage they receive, only affect the damage they deal
-Their hitbox is too large, they hit completely off-aim and it still lands the blows
-The hitbox of their shields are way too large, sometimes it feels like it blocks 360 degrees around them
-Horses have way too much HP and/or armor. Horses should get oneshotted by a clear spear HIT.
-When horses are close to infantry, its almost impossible to land any hit on the cavalry because we are "too close" all the time.
-Any unit can mount a horse
-Knock downs are sucking all the fun from being a infantry.
-Whenever you knock a cavalry down his horse, they get knocked so far they are safe all the time
-Cavalry riders have way too much armor, once they get knocked down their horses, they turn into a overboosted terminator infantry sort of like a legionary or sergent. Just like Archers are mostly weak in melee, Riders should turn into a weakling when they lose their main advantage = the horse.
-Their spear easily outreach the spears of infantry, which makes 0 sense whatsover.
-Sometimes you start hearing the sound of the horse when they are already so close from you, you dont even have the time to turn around.
Here is a list of multiple issues i've observed, from the point of view of a infantry always using a spear as a second weapon :
-Speed doesnt affect the damage they receive, only affect the damage they deal
-Their hitbox is too large, they hit completely off-aim and it still lands the blows
-The hitbox of their shields are way too large, sometimes it feels like it blocks 360 degrees around them
-Horses have way too much HP and/or armor. Horses should get oneshotted by a clear spear HIT.
-When horses are close to infantry, its almost impossible to land any hit on the cavalry because we are "too close" all the time.
-Any unit can mount a horse
-Knock downs are sucking all the fun from being a infantry.
-Whenever you knock a cavalry down his horse, they get knocked so far they are safe all the time
-Cavalry riders have way too much armor, once they get knocked down their horses, they turn into a overboosted terminator infantry sort of like a legionary or sergent. Just like Archers are mostly weak in melee, Riders should turn into a weakling when they lose their main advantage = the horse.
-Their spear easily outreach the spears of infantry, which makes 0 sense whatsover.
-Sometimes you start hearing the sound of the horse when they are already so close from you, you dont even have the time to turn around.