Hello
There is little chance taleworlds would implement these suggestions but maybe a competitive mod in the future will.
1. Spears break after a damage threshold, probably around 150 player damage or 300 horse damage
2. You can only carry one spear at a time
damage values can be adjusted
That way you force inf to drop spear for cav in a safe spot or cav to dismount during a fight to pick up another spear or use their sidearm. Either way it slows down the insane cav dmg snowball that you can get
I don't even know if I would like that change but right now cav is too anime and not enough realistic with their possible max dps with them being the equivalent of a close-range machine gun.
But if you give cavs 110+ length sidearms then I'll probably be happy
these changes could be only valid for skirmish so that we do not interfere with tdm/single player current balance
There is little chance taleworlds would implement these suggestions but maybe a competitive mod in the future will.
1. Spears break after a damage threshold, probably around 150 player damage or 300 horse damage
2. You can only carry one spear at a time
damage values can be adjusted
That way you force inf to drop spear for cav in a safe spot or cav to dismount during a fight to pick up another spear or use their sidearm. Either way it slows down the insane cav dmg snowball that you can get
I don't even know if I would like that change but right now cav is too anime and not enough realistic with their possible max dps with them being the equivalent of a close-range machine gun.
But if you give cavs 110+ length sidearms then I'll probably be happy
these changes could be only valid for skirmish so that we do not interfere with tdm/single player current balance
Last edited: