Realistically, arrows and bolts have a lot of drag, losing much of their energy fairly rapidly.
The difference between a close, and long-range hit is pretty massive.
I hate how people keep making the realism argument in favour of unrealistic things.
Untrue my good man. Realistically, warbows would have an effective kill range of nearly 300 yards. The introduction of segmented plate and plate armor began to make bowmen obsolete.
This is the time period where leather armor, two handed weaponry, the old stories of glorious two handed swordsmen came to an end. Warbows got so powerful you simply did not spend the energy on weaponry unless you had a shield, or you had scale, segmented plate or plate armor.
So, in the end they are quite deadly. I do am in favor of a slider to accommodate those who wish arrows to be less deadly than their realistic counterparts. While at the same time make top tier units that wield the aforementioned armor types to be far more resistant to arrow fire, except if they get hit in the arms or legs.
This is the time period where horse archers and 2 handed wielders fell out of style. They just weren't effective troops anymore, at least not for another few generations more.
@LEEKING2005 thanks for sharing that very impresive indeed, now that 3 arrows in hand would be an awesome archery perk in game .
Based on how he was shooting i am guessing he is only using a 60lb draw.
Most likely, and they have huge killing potential but the range of a warbow compared to a short bow is like comparing a rifle to a shot gun.
Short bow effective range is of a few dozen yards at best. These type of bows however are only useless with those that have leather armor or below. Meaning anything with a padded gambeson, scale, segmented plate and plate is immune to these. The former of them yielding bruises, but not much else.