xavire94
Recruit
As many others i think tournaments didnt needed a nerf, in fact they deserved a buff. I know you can cheese the AI to win tournaments easy, but that is an AI problem, not a tournament balance issue. So, try to improve AI to make tournaments harder instead of nerfing them to the point there is no reason to participate. Please think about this suggestions to increase tournament viability:
-Increase renown gain to at least 5. It doesn't make sense that killing a bunch of looters gives you an equal ammount of renown as winning a tournament and just have to compare the effort required to do both things. In one hand, the click of a button (simulation), less than a minute of your time gives you 3 renown. On the other hand, winning a tournament where you fight against the finnest men on the realm, you can lose, and it will cost between 10-20 minutes to do a tournament, not to mention finding one.
-Increase maximum bets to 500. 300 wasn't great to begin with, 150 it's a joke.
-Increase the ammount of % you gain from betting. I think it's needed to do a fair comparison with warband at this point: In WB you could get 10x times your investment in your first round, while you get less and less the more you win rounds. I think it should function in a similar way in Bannerlord, with a few numbers tweaks. So, with that in mind a good ammount will be 4x times 1st round, 2x times 2nd round, 50% increase the 3rd and 25% the final round.
Now, let's do quick math, shall we? Betting 500 per round will give you (2000+1000+250+125) 3375 gold, minus 2000 from your bets that is 1375 gold won in this tournament for bets. 1375 is not a crazy ammount, it's frankly not a lot of money if you think about it, a single trade trip gives you more than that in less time and with lesser risks (you could lose 2000 in tournament).
-Better equipment rewards and culture based: I recently won a tournament in a Batannian town, they give me a crappy sarranid helmet worth 200 gold, why? First of all, this item was crap, like i can buy a much better helmet for 500 gold. Second and most important, why they give a sarranid helmet in a battanian town? It doesn't make any sense. Make tournament rewards culture dependent, so: Falxes, Long bows and Batannian armor for battania; Horse chargers, Knight lances for Vlandia, etc.
So, my thinking is not making tournaments as overpowered as they were in warband, but to give them some utility as right now there is no reason to participate in them.
-Increase renown gain to at least 5. It doesn't make sense that killing a bunch of looters gives you an equal ammount of renown as winning a tournament and just have to compare the effort required to do both things. In one hand, the click of a button (simulation), less than a minute of your time gives you 3 renown. On the other hand, winning a tournament where you fight against the finnest men on the realm, you can lose, and it will cost between 10-20 minutes to do a tournament, not to mention finding one.
-Increase maximum bets to 500. 300 wasn't great to begin with, 150 it's a joke.
-Increase the ammount of % you gain from betting. I think it's needed to do a fair comparison with warband at this point: In WB you could get 10x times your investment in your first round, while you get less and less the more you win rounds. I think it should function in a similar way in Bannerlord, with a few numbers tweaks. So, with that in mind a good ammount will be 4x times 1st round, 2x times 2nd round, 50% increase the 3rd and 25% the final round.
Now, let's do quick math, shall we? Betting 500 per round will give you (2000+1000+250+125) 3375 gold, minus 2000 from your bets that is 1375 gold won in this tournament for bets. 1375 is not a crazy ammount, it's frankly not a lot of money if you think about it, a single trade trip gives you more than that in less time and with lesser risks (you could lose 2000 in tournament).
-Better equipment rewards and culture based: I recently won a tournament in a Batannian town, they give me a crappy sarranid helmet worth 200 gold, why? First of all, this item was crap, like i can buy a much better helmet for 500 gold. Second and most important, why they give a sarranid helmet in a battanian town? It doesn't make any sense. Make tournament rewards culture dependent, so: Falxes, Long bows and Batannian armor for battania; Horse chargers, Knight lances for Vlandia, etc.
So, my thinking is not making tournaments as overpowered as they were in warband, but to give them some utility as right now there is no reason to participate in them.
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