What is Warband Matchmaking Client (WBMM)? Due to the increasing demand for bringing back Matchmaking to Mount&Blade: Warband and as a result of many unsuccessful attempts to bring back the old matchmaking client or even gaining access to its source code, Mynes took the initiative to develop a new Matchmaking client, which may resemble the old one in some ways. You might say why reinvent the wheel? It roughly follows the same concept however it is different in several ways which will hopefully make it more successful than its predecessor. In short the old concept was a client that allows a special style of practice for the most popular tournament format: 8vs8. The main focus of the new Warband Matchmaking Client is to make it a competitive and an enjoyable experience rather than just a way of bringing players together. Download By using WBMM you agree to the fact that our anti-cheat algorithm allows us to make a screenshot of your Mount&Blade: Warband game.
This is the BETA stage of the client and warband server. This means a version that is made available for testing, because there might be BUGS that we are not aware off! Is this a virus? You might get a false positive alert that the client may be a virus, this is because of the TCP connections made to the master server and the executable is not yet known to antivirus labs triggering an alert that it may be a suspicious file. Version 1.7
- Ranks are displayed in chat - Sound notification for chat messages - Voice chat indicator for players that are talking - Minor bug fixes and tweaks Version 1.6 Added match history Added ability to change settings Added notification when a lobby is nearly full (only shows when WBMM is minimized to system tray) Fixed issues with voice chat Version 1.5 Multi-threading implemented, should fix crashing issues and improve performance Voice chat connection indicator Fixed bug which causes voice cutting/lagging Version 1.4 Patch Notes - Push-to-talk voice chatting system which allows voice communication between teammates without the requirement of TeamSpeak - Minor bug fixes and tweaks This update requires you to run the installation wizard which will guide you through the installation process. This is due to including Speex codec which is required for audio compression. Version 1.3 Patch Notes - Cool down period when not accepting a match - Queuing form redesigned - Minor bug fixes and tweaks Version 1.2 Patch Notes - Team balancing based on MMR - MMR system optimized (Higher ranks get penalised more than lower ranks for losing a match) - Archers/Crossbows limited to 2 per team - You're able to join your team and pick your class before match starts rather than sitting in spec (useful for teamchat) - 2 new maps added (Legacy Town and Frosthaven) - Leaderboards now shows losses - Minor bug fixes and tweaks Version 1.1 Patch Notes - Fixed the Accept button (when in queue) - Added announcements - Fixed the HTTP ERROR at Reporting - Added you can see active matches when queueing Version 1.0 Patch Notes - Changed the queue system - issues with players stacking have been resolved - Added chat box in the match form - Banning system implemented - Rank and MMR notification when you join the server - Current match score notification on server during match - Leaderboards now show rank badges - Match form redesigned - Base MMR gain/loss buffed - Easier to rank up/down (+based on stats) - You can report players now - MMR and stats have been reset - Minor bugs fixes Also thanks to Kawaii, Soul, Rey and HolyWarrior for testing. Version 0.9 Patch Notes - Fixed issue with losing MMR although you've joined the server - Fixed lobby screen flickering during lobby queue - Increased base MMR per win/loss and included round difference ratio to the calculation - Server freezing issues have also been fixed | Current Features • A lobby system involving 8 players per team • Picking your class before joining the lobby - serves as an indicator to your team • You are able to see your teammates and their classes and change your class accordingly • A ranking system involving MMR which is determined by a combination of Wins/Losses/Kills/Deaths/Teamkills • Statistical preview after the match ends • Badges reflecting on your MMR - the higher your MMR, the greater your rank/status • A chatting system which allows you to be able to chat to your teammates only (Team chat) • Joining TeamSpeak to the designated channel automatically • Leaderboards showing the top 25 players based on MMR, KILLS, DEATHS and WINS • Reporting players for various reasons • MMR punishment for players abandoning a match | Planned Features • View your Match History • NA servers and the ability to select a lobby in advance • Faction/Maps voting system in lobby (Maps and factions are currently random) • Achievements correlating to stats in matches • 1vs1 duels • Ranks displayed in Client Chat • Many more… |
The Team and Credits |
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Also we shouldn't forget to mention Grimsight who started this idea in the first place, we love you!
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