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Author Topic: The Guide Of Useful Scripts  (Read 53498 times)

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molashkre

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Re: The Guide Of Useful Scripts
« Reply #330 on: March 07, 2011, 10:15:26 PM »
Well, i didnt see anything like this, and its very needed so here i go  8-)

Post any cool,useful or just curious script you know.

Simple and basic.
this will help many people from starting threads about indevidual scripts they dont know, just say what the script does, and put its code.

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Try not to discuss, if you need to discuss, PM the person that you want to ask something. This Thread is yours, dont let this thread be ruined like the Script Exchange becouse of arguments



Tansvanio

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(click to show/hide)

most of these scripts are made for Python,but I hate it  :x because I'm not experienced in using it  :lol:

COGlory

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Re: The Guide Of Useful Scripts
« Reply #331 on: March 07, 2011, 10:33:33 PM »
They're all for the Module System which compiles with Python. 

iggorbb

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Re: The Guide Of Useful Scripts
« Reply #332 on: March 07, 2011, 11:16:42 PM »
And if you learn how to use it you will love it  :wink:
Бој не бије свијетло оружје, већ бој бије срце у јунака.

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Demonwolf

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Re: The Guide Of Useful Scripts
« Reply #333 on: March 09, 2011, 09:17:45 AM »
And if you learn how to use it you will love it  :wink:

Agreed.


i need to find them and kill them. but first i will thank them for taking my housedragon wife. i will never forgive them. noone will take my muffin.
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Sayd Ûthman

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Re: The Guide Of Useful Scripts
« Reply #334 on: March 12, 2011, 05:20:29 PM »
Man, it's not the topic for that... go to the Mount and blade modmakers Q&A thread, or create your own topic...

FrisianDude

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Re: The Guide Of Useful Scripts
« Reply #335 on: March 30, 2011, 01:22:40 PM »
Maybe worth adding Gaunt's Getting Knocked off horses script? :)
Nords ruled by King Ragnar, Khergits ruled by Sanjar Khan, Rhodoks ruled by King Graveth, Swadians ruled by King Harlaus, Vaegirs ruled by King Yaroglek. All those peoples live, fight, and die in the continent of Calradia. The Nords and Rhodoks field solely infantry and archers, the Swadians and Vaegirs have infantry, archers and cavalry and the Khergit field almost exclusively cavalry. No such things as "infarty" or "calvary" exist. Play Vikingr!

Demonwolf

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Re: The Guide Of Useful Scripts
« Reply #336 on: March 31, 2011, 11:15:10 AM »


i need to find them and kill them. but first i will thank them for taking my housedragon wife. i will never forgive them. noone will take my muffin.
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FALX

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Re: The Guide Of Useful Scripts
« Reply #337 on: April 08, 2011, 08:04:57 PM »
Please, friends, find the script for the "beheading"  ( Decapitation  )  of a complete set..

Sir Lacy

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Re: The Guide Of Useful Scripts
« Reply #338 on: April 08, 2011, 10:38:47 PM »
Yeah, something like "OSP Decapitation" would be appreciated, for sure.

Caba`drin

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Re: The Guide Of Useful Scripts
« Reply #339 on: April 08, 2011, 10:41:21 PM »
Please, friends, find the script for the "beheading"  ( Decapitation  )  of a complete set..
Yeah, something like "OSP Decapitation" would be appreciated, for sure.
In a helpful mood today I guess...decapitation code can be found within this thread (thread by xenoargh, decapitation bit started by Theoris):
Fancy Damage Systems (OSP)

But, in the future, this thread is not a good place to make requests like this or ask questions...



Sir Lacy

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Re: The Guide Of Useful Scripts
« Reply #340 on: April 09, 2011, 12:00:11 AM »
*cough* sorry.

Gonna check ASAP

Also, when you're not in a helpful mood?  :twisted:

EDIT:

Theoris decapitations:

http://forums.taleworlds.com/index.php/topic,152057.msg3661690.html#msg3661690

Thanks Caba`drin for pointing!
« Last Edit: April 09, 2011, 12:05:36 AM by Sir Lacy »

FALX

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Re: The Guide Of Useful Scripts
« Reply #341 on: April 09, 2011, 12:26:26 AM »
Please, friends, find the script for the "beheading"  ( Decapitation  )  of a complete set..
Yeah, something like "OSP Decapitation" would be appreciated, for sure.
In a helpful mood today I guess...decapitation code can be found within this thread (thread by xenoargh, decapitation bit started by Theoris):
Fancy Damage Systems (OSP)

But, in the future, this thread is not a good place to make requests like this or ask questions...

Thank you very much for your reply.  Please, I`m  sorry ,  excuse me  for the invasion theme.   )) 

Lav

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Re: The Guide Of Useful Scripts
« Reply #342 on: July 31, 2011, 04:13:33 PM »
A small compilation of my scripts and mods.

Scene Props Iterator Script (OSP, code)
Provides functions for efficient iteration through scene props and manipulation of them. Pure python code, does not require WSE.

AgentFinder Script Library (OSP, code)
Provides functions for efficient distance search for agents with customizeable filters. Pure python code, does not require WSE.

Improved Trade Goods Mod (OSP, code, includes txt)
Enables a number of unused (and some used) item modifiers for trade goods, making them more varied and interesting to player. Morale and food consumption scripts are changed to take item modifiers into account. Village grain delivery quest is also slightly modified (player gains more xp and relation when he's bringing large bags of grain).

Civilians Mod (WIP, OSP, models, textures, code, includes txt)
Makes town and village walkers dress according to their culture and center's prosperity. Nearly completely re-writes all code related to town walkers. Includes a number of 3rd party item mods to provide clothing variety.

Companions Overseer Mod (OSP, code)
A presentation enabling the user to oversee the attributes, stats and equipment of all his companions, troops and (when player is a king) his kingdom lords.

Siege Camp Icon Mini-Mod (OSP, models, code)
A very small mod. Besieged centers will be surrounded by spikes, indicating their besieged status visually on the global map. Includes new icon.

Re-Textured Native Icons (OSP, models, textures)
A set of retextured Native icons (infantry and cavalry only, no static stuff) to increase variety on the map.

A Small Books Collection (OSP, models, textures)
A few books to expand the trade lists of those book merchants.

Custom Lord Notes (OSP, code)
A small dialog, accessible through an extra item in party context menu, which allows player to add custom notes to lords in the game.

WORMS - Warband Object-Resembling Module Syntax
Extension of Warband Module System compiler, to make life easier for a modder with more OOP-looking syntax and some automatic code generation.

Ikaguia

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Re: The Guide Of Useful Scripts
« Reply #343 on: July 31, 2011, 06:33:40 PM »


Sorry for my poor English, I'm Brazilian.

Rigadoon

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Re: The Guide Of Useful Scripts
« Reply #344 on: August 01, 2011, 02:38:47 AM »
We need a new one, this hasn't been updated in more than a year.