Daedelus_McGee
Sergeant at Arms
While I don't see a need for hundreds of thousands of followers, and not just because I'm afraid of pesky Spartans holding key terrain, it would be nice if Companion Leadership contributed to morale as well. Morale is lagging maximum unit size, and maximum unit size is fairly paltry for a mod with a map this size.
At some point, a target for maximum army size should be looked at, with some discussion of how large a force can be organized coherently under one leader. Right now we're looking at king's with direct control of very light battalions, and it feels like we should have at least brigade strength under direct control. To some extent this is a balancing issue, but in other ways it is more of an issue of scope.
This is not to say I don't see the importance of subsidiary commanders as part of the realism. One of Gen. Robert E. Lee's biggest problems at Gettysburg was the lack of cavalry support caused by his decision to let Maj. Gen. J.E.B. Stuart go for a lark on the Union's eastern flank. The consternation caused by missed communications, flawed executions, and sheer bloody-mindedness is essential to simulating warfare. Also important is the utility of leaving a weak subordinate behind to draw opportunists to their doom, something that can't be accomplished readily with massive monolithic forces.
Even though I'm not asking for "God-King" level of troops, it seems like for a map of this scope, larger army control is reasonable.
At some point, a target for maximum army size should be looked at, with some discussion of how large a force can be organized coherently under one leader. Right now we're looking at king's with direct control of very light battalions, and it feels like we should have at least brigade strength under direct control. To some extent this is a balancing issue, but in other ways it is more of an issue of scope.
This is not to say I don't see the importance of subsidiary commanders as part of the realism. One of Gen. Robert E. Lee's biggest problems at Gettysburg was the lack of cavalry support caused by his decision to let Maj. Gen. J.E.B. Stuart go for a lark on the Union's eastern flank. The consternation caused by missed communications, flawed executions, and sheer bloody-mindedness is essential to simulating warfare. Also important is the utility of leaving a weak subordinate behind to draw opportunists to their doom, something that can't be accomplished readily with massive monolithic forces.
Even though I'm not asking for "God-King" level of troops, it seems like for a map of this scope, larger army control is reasonable.