PrinceNaga
Veteran
What am I talking about historically, is the presence of the Cossacks and how they were recruited by foreign Ottomans and Muscovites, or the Belgae which were a Celto-Germanic blend of culture, weapons and ideas. Going further, the colonization of Galatians in Asia Minor and the Fayuum, basically unique peoples, unique circumstances. This being when, where, how they adopted new military philosophies and weaponry uncommon to their region, including culture, clothing, the rest. Mount & Blades one detraction is the ethnic homogeneous of the factions within the series. The Rhodoks lore-wise were once recently under Swadian dominion, yet there's no resemblance to their former overlords. Arguably, the only relation they have to each other, is the fact they both have the crossbow in their arsenals.
My point is, I wished M&B had offered and I hope Bannerlord does, maybe in an update/DLC, unique troops amongst the kingdoms that offer us variations of the indicated kingdoms, or bordering kingdoms strengths and weaknesses. Even an entirely ethnically alien subculture (Galatians).
I love examples so for everyone to relate they're Warband, game-wise: "Swado-Nordic" recruits only available in several villages dotting the border-lands between Swadia and Nord. "Settled and civilized" horse-riding farmers, more ethnically Nordic stock, but culturally more Swadian. They're harder to recruit and pay, but their unit-trees offer for Nordic armies the best cavalry they can muster on their side of the border. For Swad armies they offer some of the best in attributes and skills for an infantryman blending Swadian armor and Nordic weaponry.
The Rhodoks. For an area that had Swadia forced upon it for an unknown length of time, its a treasure trove of ideas for cultural-meshing. They resemble the Scottish geographically, what if the Swadian two-handers came from Rhodia? What if the Sarranids made up small exclaves within southern Rhodok, offering recruitment of Sarranid-inspired mercenaries offering great cavalry options within Jelkala? That's what I'm heading towards too.
What do y'all think? Taleworlds is really really interested in historical research of culture, of dress, when developing their skins for these units. Going by Warband, I doubt they'll have some interesting "tidbit" subcultures around, but in the time period Bannerlord is showcasing, its a great area to add some interesting, era-transitioning troops. I hope its tackled one day by them, and not by another modification.
My point is, I wished M&B had offered and I hope Bannerlord does, maybe in an update/DLC, unique troops amongst the kingdoms that offer us variations of the indicated kingdoms, or bordering kingdoms strengths and weaknesses. Even an entirely ethnically alien subculture (Galatians).
I love examples so for everyone to relate they're Warband, game-wise: "Swado-Nordic" recruits only available in several villages dotting the border-lands between Swadia and Nord. "Settled and civilized" horse-riding farmers, more ethnically Nordic stock, but culturally more Swadian. They're harder to recruit and pay, but their unit-trees offer for Nordic armies the best cavalry they can muster on their side of the border. For Swad armies they offer some of the best in attributes and skills for an infantryman blending Swadian armor and Nordic weaponry.
The Rhodoks. For an area that had Swadia forced upon it for an unknown length of time, its a treasure trove of ideas for cultural-meshing. They resemble the Scottish geographically, what if the Swadian two-handers came from Rhodia? What if the Sarranids made up small exclaves within southern Rhodok, offering recruitment of Sarranid-inspired mercenaries offering great cavalry options within Jelkala? That's what I'm heading towards too.
What do y'all think? Taleworlds is really really interested in historical research of culture, of dress, when developing their skins for these units. Going by Warband, I doubt they'll have some interesting "tidbit" subcultures around, but in the time period Bannerlord is showcasing, its a great area to add some interesting, era-transitioning troops. I hope its tackled one day by them, and not by another modification.