It doesn't matter that much if sieges and TDM are crashing. It matters a lot that skirmish and captain are crashing, because those are semi serious modes compared to pubstomp tdm/Siege. So nope, i'm not a hypocryte younes.Do you not see how much of a hypocrite you're being? A few weeks ago, you were complaining that the servers were constantly crashing
fix your servers TW
Do you take money from players for 2 years and don't develop? The server crashes and your game is dying. What did you do with the server for 2 years and 6 months during that time?forums.taleworlds.com
But now suddenly the reason skirmish and captain were killed is due to crashes, while the same is happening to TDM/Siege but are yet alive?
Native is peaking due to release, give it a few weeks and it's back in the mud again.
Something better? There is nothing like that on sight. PW2 will get their usual crowd, which is not playing anything my currently.Yeah, and people are so desperate for something new the first week of cRPG was full of people playing non stop, like for 2 weeks straight. Just wait for something better to come, and native will straight up die. Persistent Kingdoms perhaps will be the king, just like in Warband. Also, a TDM server is just fun for a while, but a persistent playerbase can't survive on TDM only, that's why clans are formed and competitive scenes exist
Only thing that can kill native is native++ or taleworlds not fixing their servers. I bet on the later. cRPG is novelty now, but will die down with amount of ranged spam and cav spam.