I'm happy that Perisno .76 is getting pounded heavily to find weaknesses but most of the issues were solved with patch r2; yet a week later people ask
if they should actually patch. No, they should probably not patch. I'll point them to an unpatched Perisno .7 from a year ago and suggest that just for them, I recommend a "retro moment".
I'd post it here but someone probably would state they couldnt figure out how to uninstall it, without recognizing the main difference is a few .txt files
output by Python that are interpreted by Warband, and the textures and resources that form the bulk of a Perisno (or any other Warband mod) are entirely
seperate from the code, opened by module.ini to preload them when the module begins and otherwise called or not as items carried by troops in battle are pulling textures to fit over each troop. Thus the difference between running Perisno .7 from 365 days ago and Perisno .76 r2 from 6 days ago is exactly the 6 MB or so of .txt files that is the output of 200,000 lines of source code, of which less than 1 line in 6 has changed since then. It has been my experience Perisno, like PoP or Brytenwalda or any other free mod in Warband, has always had bugs. It probably always will.
For everyone else, I'd like to postpone searching for the ultimate formations for at least a week. with 76r2 there is the ability to turn off formations under game settings inside camp menu. It does not personally bother me if someone does this. I just don't want to know that it is less than liked. I agree. I think Perisno is boring. I'm also underwhelmed by Phosphor. It doesnt fix ANY of the issues that bother me most - murder, rape, slavery, needless violence, killing for kicks, killing for easy money, making someone else bleed for a player's ego. Alas, that mentioning of what's wrong didn't fix it. But I suppose it highlights a problem with it. I'd rather fix it, but its easier to fix smaller things, and equally unsatisfying. The only way I think I'd like Perisno, Warband, or Phosphor, is when the things _I_ dislike are "fixed". Whenever that happens.
Play it or don't; fix it or won't. The metagame needs changing to fix what's REALLY wrong with the game. The rest are band aids on a deep wound.
I can take time to write user manuals and technical documents to please every perfectionist -- most of whom arent writing code, or maybe they are but hide behind a different user name, while helping as little as they can. I hope some of you don't glorify war. I hope you don't have war come to you, perhaps hidden by a wave of refugees that turn out to be angry young men, primarily, rather than families seeking peace. Angry young men tend to not be the ideal source of peace in this life. That isn't something I or any man can solve from a video game. Certainly not while farming slaves is the most expedient way to gain XP and gold...
Well I guess another wall of text without purpose for 99% of the "masses".
Another wasted 2 minutes.
- GS
if they should actually patch. No, they should probably not patch. I'll point them to an unpatched Perisno .7 from a year ago and suggest that just for them, I recommend a "retro moment".
I'd post it here but someone probably would state they couldnt figure out how to uninstall it, without recognizing the main difference is a few .txt files
output by Python that are interpreted by Warband, and the textures and resources that form the bulk of a Perisno (or any other Warband mod) are entirely
seperate from the code, opened by module.ini to preload them when the module begins and otherwise called or not as items carried by troops in battle are pulling textures to fit over each troop. Thus the difference between running Perisno .7 from 365 days ago and Perisno .76 r2 from 6 days ago is exactly the 6 MB or so of .txt files that is the output of 200,000 lines of source code, of which less than 1 line in 6 has changed since then. It has been my experience Perisno, like PoP or Brytenwalda or any other free mod in Warband, has always had bugs. It probably always will.
For everyone else, I'd like to postpone searching for the ultimate formations for at least a week. with 76r2 there is the ability to turn off formations under game settings inside camp menu. It does not personally bother me if someone does this. I just don't want to know that it is less than liked. I agree. I think Perisno is boring. I'm also underwhelmed by Phosphor. It doesnt fix ANY of the issues that bother me most - murder, rape, slavery, needless violence, killing for kicks, killing for easy money, making someone else bleed for a player's ego. Alas, that mentioning of what's wrong didn't fix it. But I suppose it highlights a problem with it. I'd rather fix it, but its easier to fix smaller things, and equally unsatisfying. The only way I think I'd like Perisno, Warband, or Phosphor, is when the things _I_ dislike are "fixed". Whenever that happens.
Play it or don't; fix it or won't. The metagame needs changing to fix what's REALLY wrong with the game. The rest are band aids on a deep wound.
I can take time to write user manuals and technical documents to please every perfectionist -- most of whom arent writing code, or maybe they are but hide behind a different user name, while helping as little as they can. I hope some of you don't glorify war. I hope you don't have war come to you, perhaps hidden by a wave of refugees that turn out to be angry young men, primarily, rather than families seeking peace. Angry young men tend to not be the ideal source of peace in this life. That isn't something I or any man can solve from a video game. Certainly not while farming slaves is the most expedient way to gain XP and gold...
Well I guess another wall of text without purpose for 99% of the "masses".
Another wasted 2 minutes.
- GS