What I wish they do this game?
• delete the wikipedia data. To make it clear, I like the system but player shouldn't know everything about every settlement and every peoples living in calradian kingdom as soon as tutorial ended. Make it so the wiki is filled when people played it. kingdom notification/war notificiation/settlement change notification shouldn't be given to neutral player. Every data also have date when it was updated.
• bring the fog of war back again. related to earlier note. player/ai lord should have limited sense of what they know about their surrounding area. now it sound limited, but player/ai lord should be able to hire companion/player for scouting settlement,lord etc. to give more update about the world condition.
• give more interaction to people of calradia. anything. and not just limited to quest. give us feast in kingdom (with tournament that only someone who have clan status can join), give festival for villages people to have fun(no food deliveries and they spent all their gold, but give them big boost to heart. and to make it more fun for raider, if someone raid that villages when festival happened, they got more loot and longer recovery times for the village). every notable in villages and city should have relation with any AI lord/player, and every thing that happened to happened to the notables should effect your relation with lords.
• give us more quest/intrigues at lord interaction. give us far more complicated relationship. there is some good ideas in the forum, and some ideas that i like is to bring back noble relationship point for each one of them. Clan relation will be the same relation that clan leader have. if there is a change of leadership, it mean total change of relation for that clan. That bring more option in mid games like assassinating your clan leader, defection from some of the notable, etc. well basically everything you can read in Game of Throne book should be available as an option here. (an option to give one of your girl as marriage parents for one of your enemies, and when the the d-day happened, bring all your companion with you, and take out your sword from your sheath and plunged it your most hatefully enemy lord.
• and that bringing the last point, make the game progression longer. why would you care about the world if you can finish conquering the world in 20-30 years game times. And what I mean by progression is the way you can skip mid games session into late game stuff far too early(make your own kingdom phase). I don't really mind player have the option to make your own kingdom as soon as tier 4 clan but there should be big warning that you will be frustrated/destroyed when you makes one. A good smooth sailing changing phase for kingdom phase should be when player are the main general of one of the country(meaning he/she have lots of relationship with either lord inside and outside the country ) or one of the tycoon trader(rich enough to buy settlement out of some countries and pay for some peace moment from their neighborhood) .