Viking Conquest wasn't made by Taleworlds, but still they should have taken more inspiration from it (as well as other good mods).Viking Conquest had hunts.
Actually, I'm surprised at how many great features from VC seem to have disappeared.
Viking Conquest wasn't made by Taleworlds, but still they should have taken more inspiration from it (as well as other good mods).Viking Conquest had hunts.
Actually, I'm surprised at how many great features from VC seem to have disappeared.
Viking Conquest wasn't made by Taleworlds, but still they should have taken more inspiration from it (as well as other good mods).
Actual hunting would require a stupid amount of development time and resources for a mechanic that is in no way integral or necessary to the M&B experience. It could be nice for some roleplay playthroughs, but not for the majority of them.
It's just not a mechanic that's worth making considering this is a game about medieval politics and battles, not peasant life.
That's true, but the point about development cost still stands.Hunting was for lords, right? Or am I missing something? Pretty sure the whole Robert Baratheon thing wasn't just pulled out of Cersei's ass. If that's true, I'd say it's no less necessary than Warband's feasts.
Absolutely agree.is there hunting in bannerlord?
Hunting was available in some of the mods in warband, and It would be cool if hunting was add by taleworld officially
100% agree on this one too!True, but it was published by Taleworlds (which separates it from Blood & Gold, which was not).
I also think they should have taken more from it.
Hunting was fully implemented in Viking Conquest, yes? The Boar hunting was fun, took a while but I figured out to take on a good sized herd, dismounted of course. I think the mechanic is known, so implementing it in C# shouldn't be too tough. I think since hunting was a bonding activity among the nobility and a means of survival among the peasantry it could serve both purposes, invite nobles to a hunt on your lands. In KC: Deliverance hunting was hella fun.is there hunting in bannerlord?
Hunting was available in some of the mods in warband, and It would be cool if hunting was add by taleworld officially
Agree with you. We need hunting, and not just like call of wild's limited view..We also need fish hunting, fishing. Some wild animals that attack villagers in village can be also count as hunting. Some events..I really hope hunting gets added to the game.
But it must be challenging. If you can just walk up to the animals and almost melee them i don't need it.
Not really a fan of the "wolves attack partys" idear.
Wasn't there a insane amount of resources put into animal mechanics for Red Dead Redemption? Primarily to simulate hunting?Actual hunting would require a stupid amount of development time and resources for a mechanic that is in no way integral or necessary to the M&B experience. It could be nice for some roleplay playthroughs, but not for the majority of them.
It's just not a mechanic that's worth making considering this is a game about medieval politics and battles, not peasant life.
Speaking very broadly, RDR2 as a game is largely about simulating the American cowboy lifestyle. Hunting is a natural mechanic to include to the game. Especially considering that all the of game's systems connected to animals would exist without any sort of hunting mechanic anyway, since the game is set in the wild American West.Wasn't there a insane amount of resources put into animal mechanics for Red Dead Redemption? Primarily to simulate hunting?
What systems does Bannerlord have that could tie into hunting in an interesting way?
While VC's isn't bad. its also rather bare bones. And I would not want that to just be what I find in the game. Also I think the designers have actually done a great job here. I just want what they do to be great not semi competent.Hunting was a lot of fun in Viking Conquest already, even though it was fairly simple. It wouldn't take much at all to improve it, adding more trees to the hunting maps and making hunting more rewarding would make a "huge" difference already.
Lords you have a good relationship with, could invite you to hunt together, which could increase relationship if successfull, it could also be used to increase certain skills and get special material, which could be used for crafting or as a quest item and so on. Even if it wouldn't tie to another system at all, like it did in VC, its still fun and you get some useful meat.
And btw, I think this thread belongs to the Suggestions thread.
Actual hunting would require a stupid amount of development time and resources for a mechanic that is in no way integral or necessary to the M&B experience. It could be nice for some roleplay playthroughs, but not for the majority of them.
It's just not a mechanic that's worth making considering this is a game about medieval politics and battles, not peasant life.
Lords you have a good relationship with, could invite you to hunt together, which could increase relationship if successfull, it could also be used to increase certain skills and get special material, which could be used for crafting or as a quest item and so on. Even if it wouldn't tie to another system at all, like it did in VC, its still fun and you get some useful meat.
Not to sound disagreable or dismissive, but none of these things sound interesting to me for Bannerlord.What systems does Bannerlord have that could tie into hunting in an interesting way?
1. It's a sandbox game where you start out as almost a wanderer so you don't start doing only war related activities
2. what relationship with the peasants ? hunting was also a noble activity at the time
3. you say that it is not necessary or that it has its place in Bannerlord but yet it had its place in Viking Conquest no ?
4. If hunting, which is an element that is also in many Warband mods is not necessary, while it would give a fresh touch to the gaming experience in Bannerlod by avoiding redundant activities (personally that's how I see it) ? what did you propose?
don't take this question as a provocation i'm asking it seriously