Okay I have to absolutely stress it once again, and this time with confidence.
Dazzer is wrong when it comes to saying "musketeers will sometimes not shoot, thats a vanilla wfas bug"
No. It is not. Or maybe it does happen, but this is definitely not it. This is a pervasive bug that doesn't seem to go away in any siege that I have. Can you please remove PBOD in your test version or something to try to eliminate the culprit? It may not be PBOD, but I have great suspicion that it is.
There is definitely something specific to this mod that is breaking the musketeers, no matter what command I give them, they will just stupidly block with their guns instead of shooting. Maybe removing blocking from guns altogether would stop this? (The maker of csatadi mod has also done this, and maybe this is why, if Dazzer is right after all). But from what I gathered, it only occurs when other troops are very close.
They're evidence but this is also an amazing sight to behold. Would have been even better under better lighting and if the musketeers were doing their job.
Sadly Mount & Blade is not kind to the battles on screenshots. It is a lot more spectacular in motion.
It is also worth noting that this siege was a defense of the parlaiment held town of Lincoln, assaulted by Royalists, and defended by combined forces of a handful of residents, me and a bunch of Covenanters who made up the bulk of allied forces coming to our aid. It was spectacular, and exactly something I wanted to see happen in this mod.
I'd also like to revert the unit selection shields to their vanilla size, at least optionally. It is much too hard to distinguish friend from foe this way a lot of the time, unless you were aiming for that.
p.p.s I like the Parl. Cuirassiers, but is there also a variant with black armor, tassets and armets in the game at all?
p.p.s. I had a small idea/suggestion after seeing all of the castle campaign map models, and how they look anachronistic and old, which I really like. I haven't really researched it but were any of the old 11th/12th/13th/14th/15th century castles ever used for military purposes in this period, or were they just residences at this point?
It would be cool to see some soldiers defending an old castle, perhaps one from native Warband or some mod, and add some variety. People might go "oooh, this is an old castle, unlike the contemporary ones" and would bring some flavour and variety to the game. I just am not sure to what extent this would be bending historical accuracy, but given that sieges in WFAS are already obviously not realistic portrayal of the sieges in the 17th century... what do you think?
EDIT 3:
Tested it some more. From a sufficiently far range (however it is a range much too far away) they shoot normally, but relatively up close they derp around indecisively. These screenshots should further demonstrate that aptly:
You cannot really see opposing troops moved in really quickly, but most of the soldiers in the second picture are blocking left and right or reloading. Not one is shooting.