Mod is dead, here's a link to all the files done so far, including module system. Use whatever you want freely.
https://dl.dropbox.com/u/66498078/Sands_of_Time.rar
Militia, Line infantry, Fusiliers of Line, Grenadiers of the Line, Chasseurs, Chasseurs a Cheval,Heavy Cavalry
Ottomans
Peasant Levy , Beylik Janissary, Azzars, Nizam-i-Cedit Infantry, Palestinian Auxiliaries, Cemaat Janissaries, Bashi Bazouks, Deli Horsemen, Circassian Cavalry
Mamluks
Mamluk Levy, Mamluk Auxiliaries, Mamluk Cavalry, Mamluk Heavy Cavalry
Bedouins
Bedouin Levy, Bedouins, Camel Warriors, Camel Gunners
dia151 - Coding, Modeling, Texturing, Mapping, Scening
As you can see I do everything. I can do everything by myself, but If there were more of us, development would go a lot faster. So if you wanna help a bit, or join my cause contact me and ill get you something to do, you just say what you can do.
I cant give you exact percentages, but I can always try to describe it in words. Ottoman armors are close to being finished, just some officer armors and I'm done. Map is also very close to being complete. Some coding stuff is done, some not. After finishing ottomans, Ill focus on french. Shredzorz has made excellent 18th century uniforms, they are a bit out of date for this mod, but require only minor model changes and some texture changes and thats it.
https://dl.dropbox.com/u/66498078/Sands_of_Time.rar
Behind this flashy name "Sands od Egypt", stands a mod project I decided to work on in my free time. My most recent fetish, in terms of historical periods, is napoleonic era, and everything near it. As you all know, with every Napoleonic mod, there's always the same question circling around, and that question is Ottoman empire. I myself, out of all factions and cultures in the said era, have the biggest flare for exactly that faction, Ottoman empire. But, unfortunately, there is no Ottoman empire in any napoleonic mod for warband. And that exactly is the reason why I decided to make on, mix business with pleasure, you might say.
About
Mod is set in Napoleons Egyptian campaign, as simple as that. It will be a total conversion, so to speak, featuring changes in all game aspects, from map icons, to battle formations. Starting year will be 1798 and factions will include: French republic, Ottoman empire, Mamluks and Bedouins. Since I'm a sharebear, everything I make, I will release as open source. Also, as I progress with development, I'll update this thread with more info, more pictures, and even more unnecessary flashy graphical interface, cause you know my moto, If you gonna sell ****, at least pack it nicely. Factions
France Ottomans Mamluks Bedouins
Troops
FranceMilitia, Line infantry, Fusiliers of Line, Grenadiers of the Line, Chasseurs, Chasseurs a Cheval,Heavy Cavalry
Ottomans
Peasant Levy , Beylik Janissary, Azzars, Nizam-i-Cedit Infantry, Palestinian Auxiliaries, Cemaat Janissaries, Bashi Bazouks, Deli Horsemen, Circassian Cavalry
Mamluks
Mamluk Levy, Mamluk Auxiliaries, Mamluk Cavalry, Mamluk Heavy Cavalry
Bedouins
Bedouin Levy, Bedouins, Camel Warriors, Camel Gunners
Features
- Pre-Battle Orders & Deployment v0.92
- Splitting a troop type into 2 divisions
- Volley Fire
- Formations
- Battle Continuation after player death
- And many more
- Freelancer v.1.5
- Playing as a regular soldier
- Earning promotions
- Regular salary
- And many more
- New campaign map
- Map of all vital areas of napoleons egyptian campaign
- New map icons including landmarks
- Overall texture improvement
- New scene props
- Complete conversion from medieval to napoleonic era scenery
- Scene props will include everything from battlements to tavern cups
- New Items
- Lots of historically appropriate items
- Everything from horses and camels to arms and armors
- Other features
- General graphical improvment
- New musket animations
- New terrain borders
- Building encampments on world map
- Many useful miscellaneous scripts
Team
dia151 - Coding, Modeling, Texturing, Mapping, Scening
As you can see I do everything. I can do everything by myself, but If there were more of us, development would go a lot faster. So if you wanna help a bit, or join my cause contact me and ill get you something to do, you just say what you can do.
Progress
I cant give you exact percentages, but I can always try to describe it in words. Ottoman armors are close to being finished, just some officer armors and I'm done. Map is also very close to being complete. Some coding stuff is done, some not. After finishing ottomans, Ill focus on french. Shredzorz has made excellent 18th century uniforms, they are a bit out of date for this mod, but require only minor model changes and some texture changes and thats it.