Siege Ladder Improvements
Intro:
I'm currently playing this game again and from the last time I played it I remember I did not like the fact that the vanilla Mount & Blade: Warband often only has a single ladder to climb up during sieges. If you are sieging with 100+ soldiers that really feels ridiculous. I've searched this forum for a mod that changes this, but still I haven't found one that changed the sieges to my liking. So I started to edit the sieges myself and I will share my work because I think there are a lot more people looking for this.
What does this mod do?
- adds more ladders to sieges, making sure all the ladders are being used
- fixes vanilla broken sieges where soldiers were getting stuck
- it does NOT change the sieges with a siege tower
- cleans up siege maps and villages to work correctly with Polished Landscapes
(no more floating rocks and trees through houses)
How to install?
- backup, do NOT remove, the SceneObj directory in the module that uses vanilla siege maps
- copy the SceneObj directory from the ZIP archive to the module directory and say yes to replacing the old files
Will this work with other mods?
- if that mod did NOT change the original siege maps, then yes.
Progress Towns: (all done!)
Progress Castles: (all done!)
Download v1.3:
Where can I get Polished Landscapes?
http://forums.taleworlds.com/index.php?topic=122423.0
Download the main file there + the file to fix errors displayed in v1.26 and up.
Look at the spoiler "To add this to any mod:"
follow the instructions there, but DO NOT copy the *.sco files. Warband has been updated since the last release of PL in 2010. those sco files are out of date.
Do I need Polished Landscapes for this mod to work?
no
Uninstall:
- remove the SceneObj directory from the module you installed this mod into.
- copy your backup SceneObj directory back into the module
Important:
I would appreciate it if some people could try this out and give some feedback.
The changes to the sieges could use some testing still.
Youtube:
If you want to contact me please do so on my youtube channel in the discussion section.
ENJOY!
Intro:
I'm currently playing this game again and from the last time I played it I remember I did not like the fact that the vanilla Mount & Blade: Warband often only has a single ladder to climb up during sieges. If you are sieging with 100+ soldiers that really feels ridiculous. I've searched this forum for a mod that changes this, but still I haven't found one that changed the sieges to my liking. So I started to edit the sieges myself and I will share my work because I think there are a lot more people looking for this.
What does this mod do?
- adds more ladders to sieges, making sure all the ladders are being used
- fixes vanilla broken sieges where soldiers were getting stuck
- it does NOT change the sieges with a siege tower
- cleans up siege maps and villages to work correctly with Polished Landscapes
(no more floating rocks and trees through houses)
How to install?
- backup, do NOT remove, the SceneObj directory in the module that uses vanilla siege maps
- copy the SceneObj directory from the ZIP archive to the module directory and say yes to replacing the old files
Will this work with other mods?
- if that mod did NOT change the original siege maps, then yes.
Progress Towns: (all done!)
1 | Sargoth | Nord | x |
2 | Tihr | Nord | x |
3 | Veluca | Rhodok | x |
4 | Suno | Swadia | already 2 ladders, no change |
5 | Jelkala | Rhodok | x |
6 | Praven | Swadia | x |
7 | Uxkhal | Swadia | x, used the outside wall |
8 | Reyvadin | Vaegir | x |
9 | Khudan | Vaegir | x |
10 | Tulga | Khergit | x |
11 | Curaw | Vaegir | x |
12 | Wercheg | Nord | x |
13 | Rivacheg | Vaegir | siege tower |
14 | Halmar | Khergit | x |
15 | Yalen | Rhodok | x |
16 | Dhirim | Swadia | siege tower, fixed floating trees |
17 | Ichamur | Khergit | x |
18 | Narra | Khergit | x |
19 | Shariz | Sarranid | x |
20 | Durquba | Sarranid | x |
21 | Ahmerrad | Sarranid | x |
22 | Bariyye | Sarranid | x |
Progress Castles: (all done!)
1 | Culmarr Castle | Rhodok | siege tower, fixed AI mesh |
2 | Malayurg Castle | Khergit | siege tower, removed floating rocks |
3 | Bulugha Castle | Vaegir | x |
4 | Radoghir Castle | Vaegir | siege tower |
5 | Tehlrog Castle | Nord | x |
6 | Tilbaut Castle | Swadia | wide ramp, no change |
7 | Sungetche Castle | Khergit | siege tower |
8 | Jeirbe Castle | Vaegir | siege tower |
9 | Jamiche Castle | Rhodok | siege tower |
10 | Alburq Castle | Nord | x |
11 | Curin Castle | Nord | siege tower, fixed AI mesh |
12 | Chalbek Castle | Nord | x |
13 | Kelredan Castle | Swadia | siege tower |
14 | Maras Castle | Rhodok | made ladder wider |
15 | Ergellon Castle | Rhodok | x |
16 | Almerra Castle | Rhodok | x |
17 | Distar Castle | Khergit | x |
18 | Ismirala Castle | Vaegir | x |
19 | Yruma Castle | Vaegir | x |
20 | Derchios Castle | Swadia | x |
21 | Ibdeles Castle | Rhodok | siege tower, fixed AI mesh |
22 | Unuzdaq Castle | Khergit | x |
23 | Tevarin Castle | Swadia | x |
24 | Reindi Castle | Swadia | x |
25 | Ryibelet Castle | Swadia | siege tower, fixed trees |
26 | Senuzgda Castle | Swadia | x |
27 | Rindyar Castle | Swadia | x |
28 | Grunwalder Castle | Rhodok | x |
29 | Nelag Castle | Vaegir | |
30 | Asugan Castle | Khergit | x |
31 | Vyincourd Castle | Swadia | already 2 ladders, no change |
32 | Knudarr Castle | Nord | x |
33 | Etrosq Castle | Rhodok | x |
34 | Hrus Castle | Nord | siege tower |
35 | Haringoth Castle | Swadia | siege tower |
36 | Jelbegi Castle | Nord | x |
37 | Dramug Castle | Vaegir | no change |
38 | Tulbuk Castle | Khergit | siege tower |
39 | Slezkh Castle | Vaegir | x |
40 | Uhhun Castle | Khergit | siege tower |
41 | Jameyyed Castle | Sarranid | siege tower |
42 | Teramma Castle | Sarranid | siege tower |
43 | Sharwa Castle | Sarranid | siege tower |
44 | Durrin Castle | Sarranid | x |
45 | Caraf Castle | Sarranid | already 2 ladders, no change |
46 | Weyyah Castle | Sarranid | x |
47 | Samarra Castle | Sarranid | x |
48 | Bardaq Castle | Sarranid | x |
Download v1.3:
Quasar_Siege_Ladders_v1.3.7z
drive.google.com
Where can I get Polished Landscapes?
http://forums.taleworlds.com/index.php?topic=122423.0
Download the main file there + the file to fix errors displayed in v1.26 and up.
Look at the spoiler "To add this to any mod:"
follow the instructions there, but DO NOT copy the *.sco files. Warband has been updated since the last release of PL in 2010. those sco files are out of date.
Do I need Polished Landscapes for this mod to work?
no
Uninstall:
- remove the SceneObj directory from the module you installed this mod into.
- copy your backup SceneObj directory back into the module
Important:
I would appreciate it if some people could try this out and give some feedback.
The changes to the sieges could use some testing still.
Youtube:
If you want to contact me please do so on my youtube channel in the discussion section.
ENJOY!
Last edited: