Edith Weiss
Recruit
I noticed that battlefields look eerily similar.
As of right now I would guess the current implementation of battle maps are placeholders.That sucks. Procedurally generated battlefields have a lot of potential. I remember back in warband I used to lead enemies to areas where I would get the most advantage and then engage in battle. It limits the game and involves a lot more effort to actually design battlefields. Picking areas to fight should be part of the strategy.
Why would you assume thatAs of right now I would guess the current implementation of battle maps are placeholders.
Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access.Why would you assume that
I really hope so, because the two or three plains maps are, by now, depressingly repetitive.I think the current map set(all field battle maps) is just a makeshift, they've gotta be working on something similar to how it was in Warband but like a better version of it.
That sucks. Procedurally generated battlefields have a lot of potential. I remember back in warband I used to lead enemies to areas where I would get the most advantage and then engage in battle. It limits the game and involves a lot more effort to actually design battlefields. Picking areas to fight should be part of the strategy.