Draegor Redfields
Veteran
VianeyLover said:Brutun said:Its true, Del is pretty dedicated to this mod and spends a lot of time on it, nurturing it as if it were his child .
Del made the body and head meshes for the Lizardmen, I just tweaked them a bit to make them look how they are now.
Besides that I've mostly been working on a lot of weapons and armors.
As for kingdom management, what do you mean? I know that the game already has some kingdom management, what more were you thinking? Personally I prefer to just keep building my army and fighting almost every battle I can.
Well I was thinking something like this...
there could be like 4 conquerable castles, that belong to mercenaries factions, or manhunters, or whatever...
If you succeed conquer 1 of them you could use it like a command center, a place where you could build a "witch hunters guild" or a "Blazing Sun Knights Chapter"(for example) & then periodically you can recruit witch hunters or Knights...
You could also increase minor economic affairs in order to have $ to maintain your Command Center
That is exactly what I was thinking...
Lover Out...
EDIT: Thank you guys, for taking your time on this & to take the time to answer my childish questions
Thats not childish at all and its a good suggestion. If time allows features like this could make it into the mod. Keep in mind though Im just a blacksmith, All the hard stuff like coding is done by a different team member and I don't know his schedule. There may be some updates around the corner so keep checking.