1.1.1 has been released. Your client should automatically update upon attempting to log in. Patch Notes
1.1.1 QUEUES - France queues will been enabled in the afternoon PST time. German servers coming shortly after. MAPS - Tannenburg has been moved from the test servers to the official map pool. Note: By request, this is in preparation for adding the NC 2017 CTF-hybrid game mode to the test servers. I feel Tannenburg could use more play testing, but I would like to make room for the new game mode. It is unlikely the NC game mode will make its way to the official servers unless the community vastly prefers it. BUG FIXES - Fixed an issue causing MMRs to be changed and displayed incorrectly after matches - Fixes to the abandon/ban system 1.1.0 MATCHMAKING - All queues have been split into their respective servers locations. You may select multiple server locations when queueing. - A bar is displayed next to each server you can queue for. Hovering over the bar will tell you how many matches have been played in that region over the past hour. - Added the PT (public test) queue, which will be used to test new features and maps. Currently the 1 PT server is located in North America. RANKING SYSTEM - You will now gain/lose a base of 8 MMR for wins/loses. Ties reward no base MMR. The amount of MMR gained/lost per ROUND has been halved. BAN SYSTEM - The number of times you fail to ready up, or fail to join the server in time, and how long you are absent from a live match are now all recorded - Ban lengths now depend on your number of offences in its category - Not readying: 1st Offence: Warning | 2nd: 5 min ban | 2nd: 10 min | 3rd+: 30 min - Not joining the server/Absent 5 minutes or more from match: 1st Offence: 30 min ban | 2nd: 1 hour | 3rd: 2 hours | 4th: 5 hours | 5th: 24 hours | 6th: 7 days - Griefing: 1st Offence : 1 day ban | 2nd: 7 days | 3rd: Permanent ban - Your progression in these ban states decreases by 1 after a week since your last offence, except griefing which decreases after 30 days. STAT TRACKING - Your games won/lost/tied and rounds won/lost with each faction and map are now being recorded, however will not be viewable until a future patch. UI - Major UI overhaul/restyling done by Rosslington. - To avoid confusion the queue information box no longer displays which game server your queue is linked to - You will no longer be shown the opposing team in the match window. Hopefully this will reduce the amount of match dodging. Kudos to Brian for the idea - You can now look up matches you did not take place in - Added a "Remember me" button on the login form CLAN SYSTEM - Rosslington has added basic clan functionality. You can join a clan, or create your own and set its name, tag, and description. Your clan tag will be displayed beside your name in the client. MAPS - Desert Town has been added to the official map pool (working properly since last time) - A new update of Tannenburg by Firunien is the active map on the PT queue. Feedback appreciated BUG FIXING - Fixed a bug where the client would show you queued for a match when you actually are not - Fixed various in game bugs - Fixed an issue where sometimes ALL players would be banned if not all 16 players joined the server in time - Fixed an issue where consistently 2-3 people would crash at match end MISC - All servers now have spectator cameras locked along with other corrected settings - Fixed the annoying windows sound being played when typing in chat LANGUAGE - The client now supports Turkish. Thank you M.ArdA for translating! Some areas may not be translated yet. ADMINS - Admins are now equipped to ban/unban and mute/unmute users, kick players from queue, manually close games, and fix game server settings ===================================== OLD Patch 1.0.3.0 MAPS - Desert Town has been added to the map pool. MATCHMAKING - The queueing algorithm has been fixed, you will now join the highest populated room available. UI - Your kills, deaths, and teamkills are now displayed on the stats panel. - A very basic leaderboard has been added, displaying the top 25 players by MMR. - Debug messages will now displayed in a text box separate from the chat box - Replaced placeholder splash images on the home screen with new images by Belendor - In the stats panel, Battle Rating and Duel Rating changed to Battle MMR and Duel MMR to avoid confusion BUG FIXING (all need testing) - Fixed a possible exception concerning a 'Background worker' - Fixed an issue where some users trying to log in would incorrectly get a message "Warband matchmaking is under maintenance" (needs confirmation from those experiencing the bug) - Fixed a possible freeze when clicking the ready button - Fixed a possible mishap where a match overwrites another OTHER - Lew has donated a server located in Germany for WBMM to make use of. Thank you! What is Warband Matchmaking?
Current Feature List » Queue for ranked competitive 8v8 matches » Basic stat tracking (MMR/K/D) [size=16pt]Planned Features » MMR deterministic matchmaking » Group queueing » Scrim features » Clan Support » Ranked Dueling » Advanced stat tracking Download The client is no longer operational. Sorry! Language Support » English » Turkish French Tutorial (thanks Tiberias!) Notes from the developer
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THE CREATIVE TEAM
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