Vodka

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it was nice to see new item such like Vodka,

which indeed matches the background

(russian likes Vodka, right?)

i just wonder how could i make this item eatable,

just like other food as wine...beer....

how am i suppose to do that?
 
Consumable might be a better choice of words... you don't usually eat vodka.  :lol:

Okay.. lastnight I had a few jello-shots made with vodka, but still...  :lol:
 
mc24 said:
ok...we drink vodka....

but still, what can i do to make it "Consumable"?

i don't just want to trade with it, i want my army to drink it~

You will have to edit it in the module system to make it consumable. It is by default just a trade good.
 
mc24 said:
ok...we drink vodka....

but still, what can i do to make it "Consumable"?

i don't just want to trade with it, i want my army to drink it~
nothing can match the power of a russian armed with a sword and a bottle of vodka
 
nox said:
Question is, would vodka raise or lower the morale? 

Perhaps raise it a lot, but have a chance of rendering some of your troops 'wounded' =)

I would guess it would make the people fight better, but have 50% less health because there drunk? lol +4 to morale
 
get drunk ?  :lol:
nice idea.
by the way, there are "wine" and "beer" also,
perhaps our men get drunk more easily with Vodka  :lol:

(indeed, i want to see my character get drunk :grin:)
 
I think that it's not the case of fighting drunk, but rather the fact that a soldier on a regular diet of food and vodka will be happier than one with just food. So I think the vodka should have the same efect on morale as other consumables.
 
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