Bismarck
Knight
Hey, that's no history forum. I want suggestions.
And I'm proud to be a monarchist! That's my oppinion.
As I've heard so far:
-Teutonic Knights are too strong (What about the Knight Guards?).
These were the strongest units in KoH (Black Sea Studios made this game. They are from England), so they are strong in my mod.
You should know that I'm usually a cheater, so I have some problems with balancing. Shall I lower their stats or shall I rise the stats of the bandits?
-Horses are too fast and have a high charge damage.
I think being knocked down by a horse hurts and horses are normally fast animals. Lowering speed and charging damage?
Does anyone know if there will be formations or regiments in the future? This would really make the game more interesting.
And I'm proud to be a monarchist! That's my oppinion.
As I've heard so far:
-Teutonic Knights are too strong (What about the Knight Guards?).
These were the strongest units in KoH (Black Sea Studios made this game. They are from England), so they are strong in my mod.
You should know that I'm usually a cheater, so I have some problems with balancing. Shall I lower their stats or shall I rise the stats of the bandits?
-Horses are too fast and have a high charge damage.
I think being knocked down by a horse hurts and horses are normally fast animals. Lowering speed and charging damage?
Does anyone know if there will be formations or regiments in the future? This would really make the game more interesting.