Berzerker Jay
Just wanted to point out this is very horrible logic, a subjective opinion turned manipulative. If that was the obvious best design, then why do I not like it?so it's the obvious best design.
Personally I would be annoyed if everything becomes a matter of going to castles to recruit nobles and going to villages to recruit common troops. That gets so gamey it's off-putting. I like that noble recruits are rare, and I like that they need to develop at a village. You think taking them out of villages and exclusively offering them at castles is the "obvious best design" but it's incredibly shallow design.
I would much rather it be that a limited amount of recruitment just like the villages was available at the castles, and that these MAY be noble but no more likely than in villages. The obvious best design is for that other way to exist in a mod, just like it existed for Warband. Ruin the main game with it and it won't make the game more fun, just more monotonous and the noble troops will become much less significant. Meanwhile I actually go to some effort to get my hands on them...if it were no effort I don't think I'd even bother with anything else.