Austupaio
Duke
Being a Mount and Blade forum, some of you might have seen the mod that has an 'inside the helmet' view. Star Wars Conquest also has it for Stormtrooper helmets and the like.
http://www.youtube.com/user/MrConstantA#p/u/1/GqMjx-j6Lj8 (Bad example because he's wearing a funny helmet in this video, but I couldn't find another.)
I want the same for my rather large Minecraft project.
Unfortunately, the most similar thing to a helmet I own is a
which, needless to say, isn't the best reference.
So my textures so far are entirely conjecture based and worse yet, I'm having a lot of trouble even getting what I want. I know the nasal needs to be in the middle of the screen but I'm having trouble getting it there without blocking too much.
I've seen that some of you own loads of the metal goodies and was hoping someone could stick a camera in a helmet or possibly give some insight as to what it should look like. Google images largely failed me.
Mostly, I'll be making two overlays similar to the following.
Can you generally see the rim of the Norman helmet? Prominently or hardly? How easy is it to see the nasal?
Exactly how much peripheral vision do you really have in a great helmet? Can you see the breathing holes? (Should I add them to overlay anyways for aesthetics?)
Any help would greatly appreciated.
Edit; and should it really be black? In good lighting I'd imagine you could still tell it was made of light metal.
http://www.youtube.com/user/MrConstantA#p/u/1/GqMjx-j6Lj8 (Bad example because he's wearing a funny helmet in this video, but I couldn't find another.)
I want the same for my rather large Minecraft project.
Unfortunately, the most similar thing to a helmet I own is a
So my textures so far are entirely conjecture based and worse yet, I'm having a lot of trouble even getting what I want. I know the nasal needs to be in the middle of the screen but I'm having trouble getting it there without blocking too much.
I've seen that some of you own loads of the metal goodies and was hoping someone could stick a camera in a helmet or possibly give some insight as to what it should look like. Google images largely failed me.
Mostly, I'll be making two overlays similar to the following.
Can you generally see the rim of the Norman helmet? Prominently or hardly? How easy is it to see the nasal?
Exactly how much peripheral vision do you really have in a great helmet? Can you see the breathing holes? (Should I add them to overlay anyways for aesthetics?)
Any help would greatly appreciated.
Edit; and should it really be black? In good lighting I'd imagine you could still tell it was made of light metal.