Getting closer to starting my own Kingdom, I have been browsing the forum for tips and the tips below is what I already know.
Would love to see more tips from experienced 1257AD players please?
Thanks in advance!
[list type=decimal]
[*]FUTURE LORDS (COMPANIONS) - Gather as many companions as possible. One can ennoble companions: It costs a relationship hit with other nobles, but apparently this penalty is not game killing
[*]FUTURE LORDS (NON-COMPANIONS) - Try to sign up as many 'noble lord's as possible, total number of lords, assuming each can field a full party, increases the new Kingdom's total military capacity. One can increase the chances of signing up other nobles with the points listed below.
[*]RENOWN - Increase your renown as much as possible - it helps when enlisting other nobles to your cause
[*]RIGHT TO RULE (RtR) - The higher RtR one has, the better chances of being 'accepted' as another royal court throughout the world. Increasing this also helps for signing up other nobles
[*]TROOPS - Create an elite army, small in numbers due to limited 'storage' capacity one has BEFORE becoming a lord under another king. When one breaks off from current lord, before he has a chance to increase army size, fight might begin too early. So be ready.
[*]MONEY - Having loads of money helps in any war, but initially a new King will have relatively small income for huge expenses of maintaining an army and increasing its capacity
[*]GEAR- As one man man, King himself fighting in the battle should not matter too much, but especially for the first few initial battles it might make a difference due to limited army when breaking off. If the former master (King) comes after the breaking off Player, he will need to fight very difficult few battles.
[*]EARLY EXPANSION planning - Find a weak Kingdom which is fighting on several fronts and losing fiefs quick, and attack them.
[*]DIPLOMATS* - Train one or more companions to be your future diplomats. They will need high levels of persuasion skill to be effective. Note: This tip is from in-game conversation. Anyone know if this REALLY affects the success of diplomacy tasks?[/list]
* Looks like companion Ivailo Bardokva comes with Persuasion Skill 4.
Edit - added diplomats
Would love to see more tips from experienced 1257AD players please?
Thanks in advance!
[list type=decimal]
[*]FUTURE LORDS (COMPANIONS) - Gather as many companions as possible. One can ennoble companions: It costs a relationship hit with other nobles, but apparently this penalty is not game killing
[*]FUTURE LORDS (NON-COMPANIONS) - Try to sign up as many 'noble lord's as possible, total number of lords, assuming each can field a full party, increases the new Kingdom's total military capacity. One can increase the chances of signing up other nobles with the points listed below.
[*]RENOWN - Increase your renown as much as possible - it helps when enlisting other nobles to your cause
[*]RIGHT TO RULE (RtR) - The higher RtR one has, the better chances of being 'accepted' as another royal court throughout the world. Increasing this also helps for signing up other nobles
[*]TROOPS - Create an elite army, small in numbers due to limited 'storage' capacity one has BEFORE becoming a lord under another king. When one breaks off from current lord, before he has a chance to increase army size, fight might begin too early. So be ready.
[*]MONEY - Having loads of money helps in any war, but initially a new King will have relatively small income for huge expenses of maintaining an army and increasing its capacity
[*]GEAR- As one man man, King himself fighting in the battle should not matter too much, but especially for the first few initial battles it might make a difference due to limited army when breaking off. If the former master (King) comes after the breaking off Player, he will need to fight very difficult few battles.
[*]EARLY EXPANSION planning - Find a weak Kingdom which is fighting on several fronts and losing fiefs quick, and attack them.
[*]DIPLOMATS* - Train one or more companions to be your future diplomats. They will need high levels of persuasion skill to be effective. Note: This tip is from in-game conversation. Anyone know if this REALLY affects the success of diplomacy tasks?[/list]
* Looks like companion Ivailo Bardokva comes with Persuasion Skill 4.
Edit - added diplomats