Three points that the game need to improve (in my opinion)

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El-Tapicero

Recruit
1- Cultural changes.

I want to explain this point:
  • I dont want that when a culture conquest a settlement, this one change its culture automatically. This should be something more complex.
  • A culture shouldn´t never dissapear. Even if all the settlements of this culture are converted to another culture, this culture should remains in this ancient lands in form of "rebellions" or "bandit groups". So this culture could be "brought to live" again.
2-Posibility to train troops

I already complained about this point in a past topic. Training is practically useless, should to have some way to train armies at least to Tier 2 and Tier 3 (NOT NECESARRY ELITE TIERS PLEASE PEOPLE), paying in arenas for example. Right now if you or AI want to train troops, you to need to fight even to reach basic tiers like Tier2 and Tier3.

3- Improve AI intligence in sieges

Siege defense AI should be in general improved, but especially AI shooters when defend, They don´t protect themselves behind the battlements. Sometimes the siege defense feels more like an disadvantage to your ranged troops
 
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