As it stands right now castles do not offer anything unique and are just extremely poor versions of a town.
Castles should be in strategic locations that you HAVE to attack before you can move past.
And they should have some unique buildings/mechanics not available to towns so that they actually have some worth.
War horse workshop/stable.
Stronger fortifications.
Troop training facility.
Noble line recruitment.
Lower garrison cost no militia just trained soldiers.
Dedicated military armourers/smiths for maintenance of equipment to coincide with the maintenance idea from this thread - https://forums.taleworlds.com/index...nance-troop-upgrades-supply-and-trade.422598/
Any other ideas and suggestions peeps ?
Castles should be in strategic locations that you HAVE to attack before you can move past.
And they should have some unique buildings/mechanics not available to towns so that they actually have some worth.
War horse workshop/stable.
Stronger fortifications.
Troop training facility.
Noble line recruitment.
Lower garrison cost no militia just trained soldiers.
Dedicated military armourers/smiths for maintenance of equipment to coincide with the maintenance idea from this thread - https://forums.taleworlds.com/index...nance-troop-upgrades-supply-and-trade.422598/
Any other ideas and suggestions peeps ?