Splendid <3.
I understand why this mod hasn't got an own section, because the mod is pretty small, but it's a friggin great idea! I tried the mod with my friend yesterday, and I missed out on some sleep for school...
When the Team Deathmatch Mode is released we will ask for an own section. Also I am thinking about more other game modes too, but I must see as this is not my main mod project.
I will play this mod, even if no changes are ever made, but I do have some suggestions
1. If it could be possible, dragging bodies away from a scene could be very nice, although I can guess that it'd be hard to do.
IUf it is possible, it is really hard. I don't think I can do that
2. Walking or marching NPC's would've been great to have, together with running NPC's.
that is not that good because then the bots would look only at players and not at other bots. I tried it.
3. A strike should be killing instantly. It sucks to be involved into fights, everybody notcies you.
It depends on the weapon. Some weapons already instant kill (Dagger when thrusting, Axe, Pistol), some need two hits (Sword and Mace and Crossbow) and the broken dagger needs much more hits just to balance it. I will think about something that lets you instant kill enemies with any weapon when standing behind them, but only when you are not noticed or something, we will see.
4. A shot/ dagger throw should also kill instantly. I mean, how cool isn't it to kill people off with just a single silent dagger throw !?
Dagger throw most of the time does, but yea, I will increase the damage a bit I think. And Crossbow is for long range and very accurate, making it instant kill would be to badass. Atm you have to headshot, so you need some skill to onehit with it, what I think is good.
That's all for now. As I said, in this mod, improvements can be made, but I just wanna stress on the fact that this mod is one of the best ever made. It's such a simple, brilliant idea.
Thx, that's nice to hear. And the basics of the mod only took me an hour or so of work The balancing and the other features (events, food) took more though.
A loyal fal