This mod has ran its course sadly, with the departure of Dr Tomas and kuaik it has died.
reiksmarshal said:This mod has ran its course sadly, with the departure of Dr Tomas and kuaik it has died.
Spitfire84 said:reiksmarshal said:This mod has ran its course sadly, with the departure of Dr Tomas and kuaik it has died.
I disagree, and while Othr has been in charge of this ship, I feel that this mod has been sailing in the right directions. DrThomas and Kuauik added a tremendous amount to this mod, but this mod is not dead quite yet.
Same With Fire and Sword is a quite insipid thing in comparison of 1257AD.
YourStepDad said:I stopped reading there.
Something goes wrong with your files, I have two javeliners as companions and if I don't care in tournaments they can kill me with only one javelin.Arszi said:The balanced throwing spear does 0 DMG on the lords during tournaments. The throwing spears/javelins will be this useless from now on, or it is just a temporary balance issue?
It is working now. Maybe it was that infamous"0 DMG bug".Something goes wrong with your files, I have two javeliners as companions and if I don't care in tournaments they can kill me with only one javelin.
But the small dards sucks...it deliver only 26 damages points, so if your throwing skills aren't enough, you could thrown your 7 dards on a lord, the effects would be neglectables.
gencov0 said:i have suggetion for newly updated scean of Karak castle.
i captured it and encounterd defend for heavy amount of muslims!
but they can't climing to siege ladder on top of the Super-Sloping-Slope.........
only thing to do is shootin in range or across the wall and kill them one-by-one myself........
scean looks incredibly cool! but 'think got some issues..
stevehoos said:gencov0 said:i have suggetion for newly updated scean of Karak castle.
i captured it and encounterd defend for heavy amount of muslims!
but they can't climing to siege ladder on top of the Super-Sloping-Slope.........
only thing to do is shootin in range or across the wall and kill them one-by-one myself........
scean looks incredibly cool! but 'think got some issues..
I will look in to this, as I made the scene. I have yet to experience this. When I extensively tested this scene a few revisions back it did not have any problems? I know it is not related to an AI mesh problem. Was it just the archers that did not charge? I can't think of what changes or bugs would cause this?