Aye, I'm looking into the prices right now, I'm thinking the price of iron should go up to 1000, while the buying prize of free weapons (Those you dont need to craft) should be much more than those you do need to craft, to encourage buying craftable weapons, therefore encouraging mining.
EDIT. Here's the list of changes I managed to gather, from here and elsewhere. Feel free to add to it.
-Bandit weapons only for bandits
-Dun horse for natives
-Faction flag protection via hiding or barriers
-Weapon prices up
-Iron prices up
-Rawhide prices up
-More things for players to do?
-Price of all wood items potentially up by a small amount (about 20% less)?
-Something to prevent the war between Colonists and East Front (Natural barrier, a river for example?)
-More reasons to explore the land (Hidden iron veins near the colonists/forts that give a nice amount of iron but respawn extremely slowly? Could also give a nice early boost to economy)
-Less trees, more landscape?
How the hell did you people manage to find a way of capping those goddamn flags anyway?