I fear you're right, and for a very simple reason.You guys are fighting the good fight here but really it all boils down to one very simple concept - they sold us out for consoles. Dead stop. Sure they’ll throw a few bones at us even hold a couple “meetings” -
“hey should we focus on this in-depth kingdom management features the Pc geeks crave or... up the frame rate by dropping a few features for consoles..”
Zoom soy lattes raise in unison for the latter
I'm quite sure they didn't expect such a positive response on Steam, and they certainly didn't expect to sell that many copies. The moment they realized that the old Warband veterans didn't like the "game" while the new casuals did, they asked themselves: "Are those our playerbase now? Aren't we more likely to find more people with that casual, instant gratification mentality on the console market?" They thought about it, realized the answer is: "Hell yes" and decided to dumb their whole vision down and ignore or sideline modding altogether. They probably aren't working on multiplayer much either because they're waiting for the console version, and they'll surely have other security checks, DRM and netcode then. Why make a decent product for PC when (forgive my toxicity, but sometimes it's really impossible not to put some in a discussion like this) you have 100000 morons giving you a glowing recommendation on Steam, making even more people buy the game while you work for a console version which will probably be just as bad, but even better received since console players have different standards?