I think it would be appropriate to have the first perk (or option of first perk) giving immunity to losing troops to looters. A similar perk could be had at skill 150 or 200, giving immunity to bandit types. I think it's okay that looters can get a few kills early on unless you have some tactics. It should be the first unlock though to not interrupt game flow.
Just to clarify. The perk would prevent deaths. I.e. deaths become wounds instead.
This makes for a nice early objective to unlock, and a bit of tactical knowledge meaning you don't lose troops vs a mob of disorganized peasants makes sense to me. Thoughts?
Just to clarify. The perk would prevent deaths. I.e. deaths become wounds instead.
This makes for a nice early objective to unlock, and a bit of tactical knowledge meaning you don't lose troops vs a mob of disorganized peasants makes sense to me. Thoughts?