SP - General [Suggestion] Difficulty setting for skill level up

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Citron777

Recruit
I played 3 scenarios, in the last one;
In order to have a nice gameplay, I found myself cheating in the beginning of game to give myself attrib/focus points. So the grind is actually rewarding.
After tinkering with smithing for hours, i decided to use command mod to unlock all parts. (phew thanks to that mod i tinkered with parts for another hour or two, make urself a loong axe!:grin:)
and direct up gave myself 100000 bla xp because i'd never get there without it.
I understand it's designed like a proper long term RPG but for fast fun oriented plays there should be a new setting.
I suggest,
Leveling up Difficulty!
Set to realistic, and it's same as before.
Set to easy, and x5. Maybe more linear xp per level. Maybe bonus points at beginning.
Set to very easy, and x10-x25. Definitely more linear and some bonus at beginning.
Perhaps it can be done with a simple mod, still, easy to implement in game and no harm in that
 
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