SP - Battles & Sieges [Suggestion] Auto Aim + Kill Cam

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Kindly introduce the following features in the game:???:

1) AUTO AIM - When holding a specific key, let AI automatically aim nearby enemy at the headshot for us in ranged combat mode. This feature is there in the android replica of mount and blade game called "Steel and Flesh 2". Actually this a semi-auto feature where AI automatically chooses nearest possible target and aims it at headshot but we can also help AI choose a target by moving cursor manually away from the already AI chosen target to the desired direction where AI will choose the nearest target around the moved cursor and aims it at headshot automatically. AI adjusts automatically the aim cursor with target movements.

2) CINEMATIC COMBAT - Let combat be more fun by introducing fast and slowmo killcam like feature. For example, when player hits a target with arrow, camera should follow the arrow path in fast motion till it reaches enemy, and then it hits enemy bodypart in slow motion and then enemy falls down to the ground dead in normal motion. All should be happening in front of screen. Whenever we make a kill, that animation should be happening in front of our screen with fast and slowmo killcam feature. Currently, we are unable to see our enemy falling dead in so many scenes specially in mount combat. Like, when we hit enemy with a spear/lance on running horse, we can not see that kill animation as camera continues to move forward along with us.
 
This isnt finalfantasycodforhonor. The game is not focused on the player its focused on the big battles and strategy and leading troops, not the player making unrealistic ninja cinematic bs.
 
It's an interesting idea, but things like a cinematic killcam wouldn't seem to be something that would fit well with what makes M&B unique.
 
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