Nope. Not only did we manage to port things, but dialogues are also semi-ready (100% ready for a release, but in need of some western "flavour").
Items, troops etc. are all in. New particles are in, new sounds, and a shooting system.
Also, there's been a change of scenery. From the light fantasy "Texas" map, we moved it to a valley in the Midwest. That way, we can have a lot of options concerning the landscape, as well as more variety.
Another change is that we moved the mod a bit earlier, in the last months of the Civil War. The county is split in between the North and South, who fight desperately, even if the war is close to end. There are also two Indian factions from the area (not Apaches or Comanches), an outlaw gang faction and a settlers' faction, in the middle of all this, trying to survive.
Now, what is not done and needed are scenes, mainly (there are a couple of details, but nothing major). I ported the original mod's scenes, and made a new "siege" system, a combination of the old mod's sieges with Native. But, we have 13 "western" towns, and the original mod has only 3. For testing and playability, all those use the original 3 scenes, but it is kinda silly to see the same scenes over and over. But since neither tocan nor I are scene makers, and so far, we didn't have much lack with actual scene makers, well. The mod still remains as is.