Summary: I was playing this afternoon and turned off the game. I turned it back on this evening, and I left Danustica; after a few steps, the game froze: the crash report says:
The default crash report never came up, so all my information is for better expectations mod. I did have a handful of mods, but I disabled them; story mode is still crashing; and since this is not a mod crash; I made a ticket here.
Reason
Source: StoryMode
Object reference not set to an instance of an object.
Callstacks
Inner exception callstack:No inner exception was thrown
Outer exception callstack: at StoryMode.Quests.SecondPhase.WeakenEmpireQuestBehavior.WeakenEmpireQuest.QuestConditionsHold()
at StoryMode.Quests.SecondPhase.WeakenEmpireQuestBehavior.WeakenEmpireQuest.HourlyTick()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTick()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTick()
at TaleWorlds.CampaignSystem.Campaign.HourlyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
How to Reproduce:
I turned off the game, and it threw the same error. I tried rebuilding the files through Steam, same error. I deleted story mode and reinstalled a new one, same error; I deleted narrative, config, and logs, same error. I reinstalled my game and my original saves, same error. I tried waiting in town instead of walking same error. At the moment my game is dead.
Have you used cheats and if so which: not sure what you mean by cheats; cheat mode is off.
Scene Name (if related):
Media (Screenshots & Video): I have my full crash report if you wish to see it, or any relevant information I did not provide let me know.
Computer Specs:
OS: Windows 10 Home
GPU: GeForce GTX 1080 Ti
GPU Driver Version: Verson 3.27.0.112
CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz 3.30 GHz
RAM: 16g
Motherboard:
Storage Device (HDD/SSD): 930 SSD 66.0 is free.
The default crash report never came up, so all my information is for better expectations mod. I did have a handful of mods, but I disabled them; story mode is still crashing; and since this is not a mod crash; I made a ticket here.
Reason
Source: StoryMode
Object reference not set to an instance of an object.
Callstacks
Inner exception callstack:No inner exception was thrown
Outer exception callstack: at StoryMode.Quests.SecondPhase.WeakenEmpireQuestBehavior.WeakenEmpireQuest.QuestConditionsHold()
at StoryMode.Quests.SecondPhase.WeakenEmpireQuestBehavior.WeakenEmpireQuest.HourlyTick()
at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
at TaleWorlds.CampaignSystem.CampaignEvents.HourlyTick()
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.HourlyTick()
at TaleWorlds.CampaignSystem.Campaign.HourlyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
How to Reproduce:
I turned off the game, and it threw the same error. I tried rebuilding the files through Steam, same error. I deleted story mode and reinstalled a new one, same error; I deleted narrative, config, and logs, same error. I reinstalled my game and my original saves, same error. I tried waiting in town instead of walking same error. At the moment my game is dead.
Have you used cheats and if so which: not sure what you mean by cheats; cheat mode is off.
Scene Name (if related):
Media (Screenshots & Video): I have my full crash report if you wish to see it, or any relevant information I did not provide let me know.
Computer Specs:
OS: Windows 10 Home
GPU: GeForce GTX 1080 Ti
GPU Driver Version: Verson 3.27.0.112
CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz 3.30 GHz
RAM: 16g
Motherboard:
Storage Device (HDD/SSD): 930 SSD 66.0 is free.