I mean, people only cared about Bannerlord's multiplayer cuz it was the Steam counterpart to Chivalry 2. The people left still playing the game are the crazy people who seem to think that it's perfectly fine for Empire and Sturgia to be as bad as they are, while also agreeing with the one-sidedness of Vlandia/Battania vs Aserai.Not really, only you. Mods are the only thing saving the game but like anything they take time to fully develop.
As for my gripe with archers, it's apparent to me that more players are at least having enough honor to not spam the hell out of them, though that kind of sportsmanship will never last if Warband has anything to say.
I'd ask for a balance patch for MP, though it's clear to me that whatever imbalances that are currently in the game are intentional design decisions.
I still would like to know the logic behind Mount&Blade's imbalancing. Soulcalibur VI has an OP character to entice sexual attraction towards said character and an underpowered character so as to pressure people into buying a DLC replacement, while Killing Floor 2 made their tank class underpowered to sell a DLC gun.
Now what's Taleworlds' justification for making Vlandia as strong as they are while Sturgia and Empire are as bad as they are? And I'm still not a fan of how easy it is for armor to trivialize Aserai
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