When the mext Messiah arrivesWhen will the duel mode release?
When the mext Messiah arrivesWhen will the duel mode release?
Concern still outstanding: I hope you have some buffs lined up for Sturgia in preparation for the cavalry price hike. Warrior's definitely the worst peasant right now, there's no reason for Hunter to cost 120 vs most archers' 110 and the only worthwhile perk setup for the Berserker is still pretty underwhelming.
Wonder if it'd be worth it'd be worth it to change the following:
Warrior
Old Horseman's Kite Shield is now part of his default equipment (Reason: Low durability shield that might help with projectiles in a pinch if you're grabbing a spear instead of the round shield. Round Shield might still be an attractive option if you're struggling with archers)
Northern Short Spear: Range increased to 180 (Same reach as the Vlandian Vanguard's Western Shield)
Berserker
Light Javelins replaced with Sling (Reason: Throwing rocks deals slightly less damage than light javs from my experience but they are much more plentiful. Might not be a proper buff, but should push him in the right direction)
Hunter
Sword replaced with Heavy Mace (Reason: Better synergy with the Shield perk, should ideally be a helping hand in self-defense, but not to the point of overshadowing the Battanian Ranger's two-handed axe.)
When the human race has developed flying cars and we all migrate to Mars.When will the duel mode release?
Id say Vlandia is weaker than Khuzait. Khuzaits infantry are stupidly strong because of the mace, their archers allow for some fancyness, and their cavalry are pretty decent.What game mode are you playing? Sturgia is an insane faction right now with Brigand triple spawn one shot throwing and 1handed axe, with fastest movement speed. The Warrior is one of the best peasant classes simply because of it's improved armour + 2h perk combo makes it a triple spawn shock inf lite no matter what. Berserker sucks I'll give you that, but the Hunter is pretty much middle of the pack when it comes to light archers, the worst ones are Empire, Khuzait and Aserai imo.
Talking purely based on light archer classes. Yes Vlandia just outright sucks to play as right now.Id say Vlandia is weaker than Khuzait. Khuzaits infantry are stupidly strong because of the mace, their archers allow for some fancyness, and their cavalry are pretty decent.
Vlandia has crossbows which are fine, maybe abit better than fine, and ok cav, infantry not very good, no throwing weapon. Knights are scary though.
Empire is kept alive by the pila I guess, Aserai just sucks both to play and to play against because of the jareed spam.
1) they’ve acknowledged its existence whether they are going to do something about it or not is unknownHello, I have some questions about the captain mode ? (half of my play time on bannerlord is on this game mode that I love)
- What are you planning to avoid AI abuses by the players ? Are you planing to implement a feature to avoid ramboing?
- Is a feature like targeting a specific enemy regiment is planed for archers ? ( like this mod allows with mele units in singleplayer https://www.nexusmods.com/mountandblade2bannerlord/mods/355 )
- Are the perks and stats changes coming to the next 1.5.10/1.6.0 patch ?
- Is it planed to change the stats of the infantry and the archers so that they can't mount horses anymore ? Or at least that they can't use those to fight against enemy cavalery ? (Maybe they could be slowed down very much)
Hello, I have some questions about the captain mode ? (half of my play time on bannerlord is on this game mode that I love)
- What are you planning to avoid AI abuses by the players ? Are you planing to implement a feature to avoid ramboing?
- Is a feature like targeting a specific enemy regiment is planed for archers ? ( like this mod allows with mele units in singleplayer https://www.nexusmods.com/mountandblade2bannerlord/mods/355 )
- Are the perks and stats changes coming to the next 1.5.10/1.6.0 patch ?
- Is it planed to change the stats of the infantry and the archers so that they can't mount horses anymore ? Or at least that they can't use those to fight against enemy cavalery ? (Maybe they could be slowed down very much)
Pretty much all I could wish for as far as this mode is concerned.
- We have a nice long list of all AI abuses and we are working on changes to AI behavior to not allow them as much as possible. We believe ramobing goes against the spirit of Captain Mode and we have some changes we are working on already to make sure that ramobing is not a profitable strategy in Captain Mode.
- It is on the table for discussions, it not approved or rejected yet. Our first approach is always working to make sure the AI makes the correct the decisions, such as who to shoot. We have some improvements that are being developed, we want to see if those satisfy the need for focus fire first.
- We have a very big patch in the works but probably not the next immediate one.
- Infantry and archers already get penalties when riding and fighting on horses.
In theory - the solution is they should just be banned (or at least warned). Report them and you will usually find they have action taken against them.Don't forget the teamhit reflectional damage (1/3).
I just fought with a bad trol that tried to kill me at captain mod(reported him but also tried to respond). Teamhit damage reflection can stop, or at least decrease, the amount attack of these kind of trolls.
Does it include sound of doom and framedrops? I won't be hyped unless its there.
- We have a very big patch in the works but probably not the next immediate one.
- We have a nice long list of all AI abuses and we are working on changes to AI behavior to not allow them as much as possible. We believe ramobing goes against the spirit of Captain Mode and we have some changes we are working on already to make sure that ramobing is not a profitable strategy in Captain Mode.
- It is on the table for discussions, it not approved or rejected yet. Our first approach is always working to make sure the AI makes the correct the decisions, such as who to shoot. We have some improvements that are being developed, we want to see if those satisfy the need for focus fire first.
- We have a very big patch in the works but probably not the next immediate one.
- Infantry and archers already get penalties when riding and fighting on horses.
The idea of me suggesting a Light Throwing Axe is more about me wanting to see buffs to the Sturgian Warrior, who seems to be the worst peasant when you consider that every other peasant unit in the game can competently kill cavalry units.I agree completely with your throwing axe suggestions, though I'm not sure we'd even need a light throwing axe option unless the heavy are considerably stronger. Then again, more options is always better in my eyes.