Today, weapons in inventory are default sorted as follows:
1) Type (1h sword, 2h sword, polearm etc.)
2) Value
When I craft several copies of a weapon, they will all have the same length. I may craft different alternatives of the same type, for example 1H swords. Each sample of an alternative will have the same length, and different alternatives will usually have different lengths. It would make the job of finding the weapon I want, much easier if the weapons were default sorted as follows:
1) Type (1h sword, 2h sword, polearm etc.)
2) Length
3) Value
4) Sum weapon parameters = Swing_Speed + Swing_Damage + Thrust_Speed + Thrust_Damage + Handling
By the way, I really would like to see the same sorting of weapons when Smelting.
1) Type (1h sword, 2h sword, polearm etc.)
2) Value
When I craft several copies of a weapon, they will all have the same length. I may craft different alternatives of the same type, for example 1H swords. Each sample of an alternative will have the same length, and different alternatives will usually have different lengths. It would make the job of finding the weapon I want, much easier if the weapons were default sorted as follows:
1) Type (1h sword, 2h sword, polearm etc.)
2) Length
3) Value
4) Sum weapon parameters = Swing_Speed + Swing_Damage + Thrust_Speed + Thrust_Damage + Handling
By the way, I really would like to see the same sorting of weapons when Smelting.
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