SmurfInHell
Squire
What are your comp specs? It might help to know where your computer is being bottlenecked in performance.
SmurfInHell said:What are your comp specs? It might help to know where your computer is being bottlenecked in performance.
Azarlgor said:No penalty to magic is given by wearing heavy boots or gloves.
There are no new banners except those of the new factions. You really can't use them (unless you use some sort of hack I guess).Hopez said:Hello, I need help because when I create a new character the game are just showing the vanilla banners, I reinstalled the mod still can not use the banners of the mod, any idea what is causing this? ( when I played the mod for the first time the mod banners were available to me, it happened when I was creating my second character).
ShaneRoach said:Well. My first time trying to play as a mage has been somewhat confusing. Finally bought my first spell other than the magic missile and I guess, maybe, I just flat do not have the mana to cast it? Fireball... Character about lvl 6.
Am I missing a way to find out how much mana I have and how much the spells cost?
guspav said:ShaneRoach said:Well. My first time trying to play as a mage has been somewhat confusing. Finally bought my first spell other than the magic missile and I guess, maybe, I just flat do not have the mana to cast it? Fireball... Character about lvl 6.
Am I missing a way to find out how much mana I have and how much the spells cost?
You need at least a magic power 5 score. As a rule of thumb the spells cost is equal to the spell's min magic power cost x 1000, so for instance the shield spell costs 1000 denars and only needs a 1 magic power score to learn and to cast. Magic points are calculated by multiplying the magic power score x 10.
Don't forget that before you can cast any mage spell, you'll need to copy the scroll to your spell book via the camp menu.
Teofish said:I assumed that was intentional to avoid you essentially becoming a medieval missile halftrack.
ShaneRoach said:I d'know. There are some beasties in this mod that need a half track. LOL. Plus I play on high difficulty.
I am so looking forward to Bannerlord, hoping their tactics are more nuanced in mass combat.
Don't worry, with Bannerlord coming we can do that on siege towers now. Sooo mobile siege towers with missiles. I wonder what a fireball hitting a siege tower or battering ram would be like thoughTeofish said:I assumed that was intentional to avoid you essentially becoming a medieval missile halftrack.
Cyph3r said:I was browsing the updates and saw this
added first batch of super-troops
Question A) What Are they?
Question B) Where DO I get them?
Question C) How strong?